mirror of https://github.com/OpenIPC/firmware.git
1096 lines
56 KiB
C
1096 lines
56 KiB
C
#ifndef _ISP_TOOLFLASH_H_
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#define _ISP_TOOLFLASH_H_
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#define F_DEBUG_BASE 0xF8E00000
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#define FLASH_ADDR_ISP 0x18000
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#define FLASH_ADDR_MENU 0x1C000
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/********************************************************************************************
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1. 2DNr
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********************************************************************************************/
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//2DNr (Color)
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#define NR2D_COLOR_BASE (F_DEBUG_BASE+0x000)
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#define NR2D_COLOR_ENABLE (NR2D_COLOR_BASE+0x002)
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#define NR2D_COLOR_OPTYPE (NR2D_COLOR_BASE+0x004)
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#define NR2D_COLOR_MANUAL_THR (NR2D_COLOR_BASE+0x006)
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#define NR2D_COLOR_AUTO_THR0 (NR2D_COLOR_BASE+0x008)
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#define NR2D_COLOR_AUTO_THR1 (NR2D_COLOR_BASE+0x00A)
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#define NR2D_COLOR_AUTO_THR2 (NR2D_COLOR_BASE+0x00C)
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#define NR2D_COLOR_AUTO_THR3 (NR2D_COLOR_BASE+0x00E)
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#define NR2D_COLOR_AUTO_THR4 (NR2D_COLOR_BASE+0x010)
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#define NR2D_COLOR_AUTO_THR5 (NR2D_COLOR_BASE+0x012)
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#define NR2D_COLOR_AUTO_THR6 (NR2D_COLOR_BASE+0x014)
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#define NR2D_COLOR_AUTO_THR7 (NR2D_COLOR_BASE+0x016)
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#define NR2D_COLOR_AUTO_THR8 (NR2D_COLOR_BASE+0x018)
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#define NR2D_COLOR_AUTO_THR9 (NR2D_COLOR_BASE+0x01A)
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#define NR2D_COLOR_AUTO_THR10 (NR2D_COLOR_BASE+0x01C)
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#define NR2D_COLOR_AUTO_THR11 (NR2D_COLOR_BASE+0x01E)
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#define NR2D_COLOR_AUTO_THR12 (NR2D_COLOR_BASE+0x020)
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#define NR2D_COLOR_AUTO_THR13 (NR2D_COLOR_BASE+0x022)
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#define NR2D_COLOR_AUTO_THR14 (NR2D_COLOR_BASE+0x024)
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#define NR2D_COLOR_AUTO_THR15 (NR2D_COLOR_BASE+0x026)
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//2DNr (BW)
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#define NR2D_BW_BASE (F_DEBUG_BASE+0x080)
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#define NR2D_BW_ENABLE (NR2D_BW_BASE+0x002)
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#define NR2D_BW_OPTYPE (NR2D_BW_BASE+0x004)
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#define NR2D_BW_MANUAL_THR (NR2D_BW_BASE+0x006)
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#define NR2D_BW_AUTO_THR0 (NR2D_BW_BASE+0x008)
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#define NR2D_BW_AUTO_THR1 (NR2D_BW_BASE+0x00A)
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#define NR2D_BW_AUTO_THR2 (NR2D_BW_BASE+0x00C)
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#define NR2D_BW_AUTO_THR3 (NR2D_BW_BASE+0x00E)
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#define NR2D_BW_AUTO_THR4 (NR2D_BW_BASE+0x010)
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#define NR2D_BW_AUTO_THR5 (NR2D_BW_BASE+0x012)
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#define NR2D_BW_AUTO_THR6 (NR2D_BW_BASE+0x014)
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#define NR2D_BW_AUTO_THR7 (NR2D_BW_BASE+0x016)
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#define NR2D_BW_AUTO_THR8 (NR2D_BW_BASE+0x018)
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#define NR2D_BW_AUTO_THR9 (NR2D_BW_BASE+0x01A)
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#define NR2D_BW_AUTO_THR10 (NR2D_BW_BASE+0x01C)
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#define NR2D_BW_AUTO_THR11 (NR2D_BW_BASE+0x01E)
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#define NR2D_BW_AUTO_THR12 (NR2D_BW_BASE+0x020)
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#define NR2D_BW_AUTO_THR13 (NR2D_BW_BASE+0x022)
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#define NR2D_BW_AUTO_THR14 (NR2D_BW_BASE+0x024)
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#define NR2D_BW_AUTO_THR15 (NR2D_BW_BASE+0x026)
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/********************************************************************************************
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2. 3D Nr
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********************************************************************************************/
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//3DNr (Color)
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#define NR3D_COLOR_BASE (F_DEBUG_BASE+0x030)
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#define NR3D_COLOR_ENABLE (NR3D_COLOR_BASE+0x002)
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#define NR3D_COLOR_OPTYPE (NR3D_COLOR_BASE+0x004)
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#define NR3D_COLOR_MANUAL_TF (NR3D_COLOR_BASE+0x006)
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#define NR3D_COLOR_MANUAL_SF (NR3D_COLOR_BASE+0x008)
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#define NR3D_COLOR_AUTO_TF0 (NR3D_COLOR_BASE+0x00A)
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#define NR3D_COLOR_AUTO_TF1 (NR3D_COLOR_BASE+0x00C)
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#define NR3D_COLOR_AUTO_TF2 (NR3D_COLOR_BASE+0x00E)
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#define NR3D_COLOR_AUTO_TF3 (NR3D_COLOR_BASE+0x010)
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#define NR3D_COLOR_AUTO_TF4 (NR3D_COLOR_BASE+0x012)
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#define NR3D_COLOR_AUTO_TF5 (NR3D_COLOR_BASE+0x014)
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#define NR3D_COLOR_AUTO_TF6 (NR3D_COLOR_BASE+0x016)
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#define NR3D_COLOR_AUTO_TF7 (NR3D_COLOR_BASE+0x018)
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#define NR3D_COLOR_AUTO_TF8 (NR3D_COLOR_BASE+0x01A)
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#define NR3D_COLOR_AUTO_TF9 (NR3D_COLOR_BASE+0x01C)
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#define NR3D_COLOR_AUTO_TF10 (NR3D_COLOR_BASE+0x01E)
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#define NR3D_COLOR_AUTO_TF11 (NR3D_COLOR_BASE+0x020)
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#define NR3D_COLOR_AUTO_TF12 (NR3D_COLOR_BASE+0x022)
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#define NR3D_COLOR_AUTO_TF13 (NR3D_COLOR_BASE+0x024)
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#define NR3D_COLOR_AUTO_TF14 (NR3D_COLOR_BASE+0x026)
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#define NR3D_COLOR_AUTO_TF15 (NR3D_COLOR_BASE+0x028)
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#define NR3D_COLOR_AUTO_SF0 (NR3D_COLOR_BASE+0x02A)
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#define NR3D_COLOR_AUTO_SF1 (NR3D_COLOR_BASE+0x02C)
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#define NR3D_COLOR_AUTO_SF2 (NR3D_COLOR_BASE+0x02E)
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#define NR3D_COLOR_AUTO_SF3 (NR3D_COLOR_BASE+0x030)
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#define NR3D_COLOR_AUTO_SF4 (NR3D_COLOR_BASE+0x032)
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#define NR3D_COLOR_AUTO_SF5 (NR3D_COLOR_BASE+0x034)
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#define NR3D_COLOR_AUTO_SF6 (NR3D_COLOR_BASE+0x036)
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#define NR3D_COLOR_AUTO_SF7 (NR3D_COLOR_BASE+0x038)
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#define NR3D_COLOR_AUTO_SF8 (NR3D_COLOR_BASE+0x03A)
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#define NR3D_COLOR_AUTO_SF9 (NR3D_COLOR_BASE+0x03C)
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#define NR3D_COLOR_AUTO_SF10 (NR3D_COLOR_BASE+0x03E)
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#define NR3D_COLOR_AUTO_SF11 (NR3D_COLOR_BASE+0x040)
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#define NR3D_COLOR_AUTO_SF12 (NR3D_COLOR_BASE+0x042)
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#define NR3D_COLOR_AUTO_SF13 (NR3D_COLOR_BASE+0x044)
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#define NR3D_COLOR_AUTO_SF14 (NR3D_COLOR_BASE+0x046)
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#define NR3D_COLOR_AUTO_SF15 (NR3D_COLOR_BASE+0x048)
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//3DNr (BW)
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#define NR3D_BW_BASE (F_DEBUG_BASE+0x0B0)
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#define NR3D_BW_ENABLE (NR3D_BW_BASE+0x002)
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#define NR3D_BW_OPTYPE (NR3D_BW_BASE+0x004)
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#define NR3D_BW_MANUAL_TF (NR3D_BW_BASE+0x006)
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#define NR3D_BW_MANUAL_SF (NR3D_BW_BASE+0x008)
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#define NR3D_BW_AUTO_TF0 (NR3D_BW_BASE+0x00A)
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#define NR3D_BW_AUTO_TF1 (NR3D_BW_BASE+0x00C)
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#define NR3D_BW_AUTO_TF2 (NR3D_BW_BASE+0x00E)
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#define NR3D_BW_AUTO_TF3 (NR3D_BW_BASE+0x010)
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#define NR3D_BW_AUTO_TF4 (NR3D_BW_BASE+0x012)
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#define NR3D_BW_AUTO_TF5 (NR3D_BW_BASE+0x014)
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#define NR3D_BW_AUTO_TF6 (NR3D_BW_BASE+0x016)
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#define NR3D_BW_AUTO_TF7 (NR3D_BW_BASE+0x018)
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#define NR3D_BW_AUTO_TF8 (NR3D_BW_BASE+0x01A)
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#define NR3D_BW_AUTO_TF9 (NR3D_BW_BASE+0x01C)
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#define NR3D_BW_AUTO_TF10 (NR3D_BW_BASE+0x01E)
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#define NR3D_BW_AUTO_TF11 (NR3D_BW_BASE+0x020)
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#define NR3D_BW_AUTO_TF12 (NR3D_BW_BASE+0x022)
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#define NR3D_BW_AUTO_TF13 (NR3D_BW_BASE+0x024)
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#define NR3D_BW_AUTO_TF14 (NR3D_BW_BASE+0x026)
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#define NR3D_BW_AUTO_TF15 (NR3D_BW_BASE+0x028)
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#define NR3D_BW_AUTO_SF0 (NR3D_BW_BASE+0x02A)
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#define NR3D_BW_AUTO_SF1 (NR3D_BW_BASE+0x02C)
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#define NR3D_BW_AUTO_SF2 (NR3D_BW_BASE+0x02E)
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#define NR3D_BW_AUTO_SF3 (NR3D_BW_BASE+0x030)
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#define NR3D_BW_AUTO_SF4 (NR3D_BW_BASE+0x032)
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#define NR3D_BW_AUTO_SF5 (NR3D_BW_BASE+0x034)
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#define NR3D_BW_AUTO_SF6 (NR3D_BW_BASE+0x036)
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#define NR3D_BW_AUTO_SF7 (NR3D_BW_BASE+0x038)
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#define NR3D_BW_AUTO_SF8 (NR3D_BW_BASE+0x03A)
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#define NR3D_BW_AUTO_SF9 (NR3D_BW_BASE+0x03C)
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#define NR3D_BW_AUTO_SF10 (NR3D_BW_BASE+0x03E)
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#define NR3D_BW_AUTO_SF11 (NR3D_BW_BASE+0x040)
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#define NR3D_BW_AUTO_SF12 (NR3D_BW_BASE+0x042)
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#define NR3D_BW_AUTO_SF13 (NR3D_BW_BASE+0x044)
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#define NR3D_BW_AUTO_SF14 (NR3D_BW_BASE+0x046)
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#define NR3D_BW_AUTO_SF15 (NR3D_BW_BASE+0x048)
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/********************************************************************************************
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2. Sharpness
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********************************************************************************************/
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//Sharpness (Color)
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#define SHARP_COLOR_BASE (F_DEBUG_BASE+0x100)
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#define SHARP_COLOR_ENABLE (SHARP_COLOR_BASE+0x002)
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#define SHARP_COLOR_OPTYPE (SHARP_COLOR_BASE+0x004)
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#define SHARP_COLOR_MANUAL_D (SHARP_COLOR_BASE+0x006)
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#define SHARP_COLOR_MANUAL_UD (SHARP_COLOR_BASE+0x008)
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#define SHARP_COLOR_MANUAL_KD (SHARP_COLOR_BASE+0x00A)
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#define SHARP_COLOR_AUTO_D0 (SHARP_COLOR_BASE+0x00C)
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#define SHARP_COLOR_AUTO_D1 (SHARP_COLOR_BASE+0x00E)
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#define SHARP_COLOR_AUTO_D2 (SHARP_COLOR_BASE+0x010)
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#define SHARP_COLOR_AUTO_D3 (SHARP_COLOR_BASE+0x012)
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#define SHARP_COLOR_AUTO_D4 (SHARP_COLOR_BASE+0x014)
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#define SHARP_COLOR_AUTO_D5 (SHARP_COLOR_BASE+0x016)
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#define SHARP_COLOR_AUTO_D6 (SHARP_COLOR_BASE+0x018)
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#define SHARP_COLOR_AUTO_D7 (SHARP_COLOR_BASE+0x01A)
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#define SHARP_COLOR_AUTO_D8 (SHARP_COLOR_BASE+0x01C)
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#define SHARP_COLOR_AUTO_D9 (SHARP_COLOR_BASE+0x01E)
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#define SHARP_COLOR_AUTO_D10 (SHARP_COLOR_BASE+0x020)
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#define SHARP_COLOR_AUTO_D11 (SHARP_COLOR_BASE+0x022)
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#define SHARP_COLOR_AUTO_D12 (SHARP_COLOR_BASE+0x024)
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#define SHARP_COLOR_AUTO_D13 (SHARP_COLOR_BASE+0x026)
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#define SHARP_COLOR_AUTO_D14 (SHARP_COLOR_BASE+0x028)
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#define SHARP_COLOR_AUTO_D15 (SHARP_COLOR_BASE+0x02A)
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#define SHARP_COLOR_AUTO_UD0 (SHARP_COLOR_BASE+0x02C)
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#define SHARP_COLOR_AUTO_UD1 (SHARP_COLOR_BASE+0x02E)
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#define SHARP_COLOR_AUTO_UD2 (SHARP_COLOR_BASE+0x030)
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#define SHARP_COLOR_AUTO_UD3 (SHARP_COLOR_BASE+0x032)
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#define SHARP_COLOR_AUTO_UD4 (SHARP_COLOR_BASE+0x034)
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#define SHARP_COLOR_AUTO_UD5 (SHARP_COLOR_BASE+0x036)
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#define SHARP_COLOR_AUTO_UD6 (SHARP_COLOR_BASE+0x038)
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#define SHARP_COLOR_AUTO_UD7 (SHARP_COLOR_BASE+0x03A)
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#define SHARP_COLOR_AUTO_UD8 (SHARP_COLOR_BASE+0x03C)
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#define SHARP_COLOR_AUTO_UD9 (SHARP_COLOR_BASE+0x03E)
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#define SHARP_COLOR_AUTO_UD10 (SHARP_COLOR_BASE+0x040)
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#define SHARP_COLOR_AUTO_UD11 (SHARP_COLOR_BASE+0x042)
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#define SHARP_COLOR_AUTO_UD12 (SHARP_COLOR_BASE+0x044)
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#define SHARP_COLOR_AUTO_UD13 (SHARP_COLOR_BASE+0x046)
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#define SHARP_COLOR_AUTO_UD14 (SHARP_COLOR_BASE+0x048)
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#define SHARP_COLOR_AUTO_UD15 (SHARP_COLOR_BASE+0x04A)
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#define SHARP_COLOR_AUTO_KD0 (SHARP_COLOR_BASE+0x04C)
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#define SHARP_COLOR_AUTO_KD1 (SHARP_COLOR_BASE+0x04E)
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#define SHARP_COLOR_AUTO_KD2 (SHARP_COLOR_BASE+0x050)
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#define SHARP_COLOR_AUTO_KD3 (SHARP_COLOR_BASE+0x052)
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#define SHARP_COLOR_AUTO_KD4 (SHARP_COLOR_BASE+0x054)
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#define SHARP_COLOR_AUTO_KD5 (SHARP_COLOR_BASE+0x056)
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#define SHARP_COLOR_AUTO_KD6 (SHARP_COLOR_BASE+0x058)
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#define SHARP_COLOR_AUTO_KD7 (SHARP_COLOR_BASE+0x05A)
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#define SHARP_COLOR_AUTO_KD8 (SHARP_COLOR_BASE+0x05C)
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#define SHARP_COLOR_AUTO_KD9 (SHARP_COLOR_BASE+0x05E)
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#define SHARP_COLOR_AUTO_KD10 (SHARP_COLOR_BASE+0x060)
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#define SHARP_COLOR_AUTO_KD11 (SHARP_COLOR_BASE+0x062)
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#define SHARP_COLOR_AUTO_KD12 (SHARP_COLOR_BASE+0x064)
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#define SHARP_COLOR_AUTO_KD13 (SHARP_COLOR_BASE+0x066)
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#define SHARP_COLOR_AUTO_KD14 (SHARP_COLOR_BASE+0x068)
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#define SHARP_COLOR_AUTO_KD15 (SHARP_COLOR_BASE+0x06A)
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//Sharpness (BW)
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#define SHARP_BW_BASE (F_DEBUG_BASE+0x180)
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#define SHARP_BW_ENABLE (SHARP_BW_BASE+0x002)
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#define SHARP_BW_OPTYPE (SHARP_BW_BASE+0x004)
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#define SHARP_BW_MANUAL_D (SHARP_BW_BASE+0x006)
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#define SHARP_BW_MANUAL_UD (SHARP_BW_BASE+0x008)
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#define SHARP_BW_MANUAL_KD (SHARP_BW_BASE+0x00A)
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#define SHARP_BW_AUTO_D0 (SHARP_BW_BASE+0x00C)
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#define SHARP_BW_AUTO_D1 (SHARP_BW_BASE+0x00E)
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#define SHARP_BW_AUTO_D2 (SHARP_BW_BASE+0x010)
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#define SHARP_BW_AUTO_D3 (SHARP_BW_BASE+0x012)
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#define SHARP_BW_AUTO_D4 (SHARP_BW_BASE+0x014)
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#define SHARP_BW_AUTO_D5 (SHARP_BW_BASE+0x016)
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#define SHARP_BW_AUTO_D6 (SHARP_BW_BASE+0x018)
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#define SHARP_BW_AUTO_D7 (SHARP_BW_BASE+0x01A)
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#define SHARP_BW_AUTO_D8 (SHARP_BW_BASE+0x01C)
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#define SHARP_BW_AUTO_D9 (SHARP_BW_BASE+0x01E)
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#define SHARP_BW_AUTO_D10 (SHARP_BW_BASE+0x020)
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#define SHARP_BW_AUTO_D11 (SHARP_BW_BASE+0x022)
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#define SHARP_BW_AUTO_D12 (SHARP_BW_BASE+0x024)
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#define SHARP_BW_AUTO_D13 (SHARP_BW_BASE+0x026)
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#define SHARP_BW_AUTO_D14 (SHARP_BW_BASE+0x028)
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#define SHARP_BW_AUTO_D15 (SHARP_BW_BASE+0x02A)
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#define SHARP_BW_AUTO_UD0 (SHARP_BW_BASE+0x02C)
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#define SHARP_BW_AUTO_UD1 (SHARP_BW_BASE+0x02E)
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#define SHARP_BW_AUTO_UD2 (SHARP_BW_BASE+0x030)
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#define SHARP_BW_AUTO_UD3 (SHARP_BW_BASE+0x032)
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#define SHARP_BW_AUTO_UD4 (SHARP_BW_BASE+0x034)
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#define SHARP_BW_AUTO_UD5 (SHARP_BW_BASE+0x036)
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#define SHARP_BW_AUTO_UD6 (SHARP_BW_BASE+0x038)
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#define SHARP_BW_AUTO_UD7 (SHARP_BW_BASE+0x03A)
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#define SHARP_BW_AUTO_UD8 (SHARP_BW_BASE+0x03C)
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#define SHARP_BW_AUTO_UD9 (SHARP_BW_BASE+0x03E)
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#define SHARP_BW_AUTO_UD10 (SHARP_BW_BASE+0x040)
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#define SHARP_BW_AUTO_UD11 (SHARP_BW_BASE+0x042)
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#define SHARP_BW_AUTO_UD12 (SHARP_BW_BASE+0x044)
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#define SHARP_BW_AUTO_UD13 (SHARP_BW_BASE+0x046)
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#define SHARP_BW_AUTO_UD14 (SHARP_BW_BASE+0x048)
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#define SHARP_BW_AUTO_UD15 (SHARP_BW_BASE+0x04A)
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#define SHARP_BW_AUTO_KD0 (SHARP_BW_BASE+0x04C)
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#define SHARP_BW_AUTO_KD1 (SHARP_BW_BASE+0x04E)
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#define SHARP_BW_AUTO_KD2 (SHARP_BW_BASE+0x050)
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#define SHARP_BW_AUTO_KD3 (SHARP_BW_BASE+0x052)
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#define SHARP_BW_AUTO_KD4 (SHARP_BW_BASE+0x054)
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#define SHARP_BW_AUTO_KD5 (SHARP_BW_BASE+0x056)
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#define SHARP_BW_AUTO_KD6 (SHARP_BW_BASE+0x058)
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#define SHARP_BW_AUTO_KD7 (SHARP_BW_BASE+0x05A)
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#define SHARP_BW_AUTO_KD8 (SHARP_BW_BASE+0x05C)
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#define SHARP_BW_AUTO_KD9 (SHARP_BW_BASE+0x05E)
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#define SHARP_BW_AUTO_KD10 (SHARP_BW_BASE+0x060)
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#define SHARP_BW_AUTO_KD11 (SHARP_BW_BASE+0x062)
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#define SHARP_BW_AUTO_KD12 (SHARP_BW_BASE+0x064)
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#define SHARP_BW_AUTO_KD13 (SHARP_BW_BASE+0x066)
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#define SHARP_BW_AUTO_KD14 (SHARP_BW_BASE+0x068)
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#define SHARP_BW_AUTO_KD15 (SHARP_BW_BASE+0x06A)
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/********************************************************************************************
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3. DyDpc
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********************************************************************************************/
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//DyDPC (Color)
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#define DDPC_COLOR_BASE (F_DEBUG_BASE+0x200)
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#define DDPC_COLOR_OPTYPE (DDPC_COLOR_BASE+0x002)
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#define DDPC_COLOR_MANUAL_STH (DDPC_COLOR_BASE+0x004)
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#define DDPC_COLOR_AUTO_STH0 (DDPC_COLOR_BASE+0x006)
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#define DDPC_COLOR_AUTO_STH1 (DDPC_COLOR_BASE+0x008)
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#define DDPC_COLOR_AUTO_STH2 (DDPC_COLOR_BASE+0x00A)
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#define DDPC_COLOR_AUTO_STH3 (DDPC_COLOR_BASE+0x00C)
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#define DDPC_COLOR_AUTO_STH4 (DDPC_COLOR_BASE+0x00E)
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#define DDPC_COLOR_AUTO_STH5 (DDPC_COLOR_BASE+0x010)
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#define DDPC_COLOR_AUTO_STH6 (DDPC_COLOR_BASE+0x012)
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#define DDPC_COLOR_AUTO_STH7 (DDPC_COLOR_BASE+0x014)
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#define DDPC_COLOR_AUTO_STH8 (DDPC_COLOR_BASE+0x016)
|
|
#define DDPC_COLOR_AUTO_STH9 (DDPC_COLOR_BASE+0x018)
|
|
#define DDPC_COLOR_AUTO_STH10 (DDPC_COLOR_BASE+0x01A)
|
|
#define DDPC_COLOR_AUTO_STH11 (DDPC_COLOR_BASE+0x01C)
|
|
#define DDPC_COLOR_AUTO_STH12 (DDPC_COLOR_BASE+0x01E)
|
|
#define DDPC_COLOR_AUTO_STH13 (DDPC_COLOR_BASE+0x020)
|
|
#define DDPC_COLOR_AUTO_STH14 (DDPC_COLOR_BASE+0x022)
|
|
#define DDPC_COLOR_AUTO_STH15 (DDPC_COLOR_BASE+0x024)
|
|
|
|
|
|
//DyDPC (BW)
|
|
#define DDPC_BW_BASE (F_DEBUG_BASE+0x280)
|
|
#define DDPC_BW_OPTYPE (DDPC_BW_BASE+0x002)
|
|
#define DDPC_BW_MANUAL_STH (DDPC_BW_BASE+0x004)
|
|
#define DDPC_BW_AUTO_STH0 (DDPC_BW_BASE+0x006)
|
|
#define DDPC_BW_AUTO_STH1 (DDPC_BW_BASE+0x008)
|
|
#define DDPC_BW_AUTO_STH2 (DDPC_BW_BASE+0x00A)
|
|
#define DDPC_BW_AUTO_STH3 (DDPC_BW_BASE+0x00C)
|
|
#define DDPC_BW_AUTO_STH4 (DDPC_BW_BASE+0x00E)
|
|
#define DDPC_BW_AUTO_STH5 (DDPC_BW_BASE+0x010)
|
|
#define DDPC_BW_AUTO_STH6 (DDPC_BW_BASE+0x012)
|
|
#define DDPC_BW_AUTO_STH7 (DDPC_BW_BASE+0x014)
|
|
#define DDPC_BW_AUTO_STH8 (DDPC_BW_BASE+0x016)
|
|
#define DDPC_BW_AUTO_STH9 (DDPC_BW_BASE+0x018)
|
|
#define DDPC_BW_AUTO_STH10 (DDPC_BW_BASE+0x01A)
|
|
#define DDPC_BW_AUTO_STH11 (DDPC_BW_BASE+0x01C)
|
|
#define DDPC_BW_AUTO_STH12 (DDPC_BW_BASE+0x01E)
|
|
#define DDPC_BW_AUTO_STH13 (DDPC_BW_BASE+0x020)
|
|
#define DDPC_BW_AUTO_STH14 (DDPC_BW_BASE+0x022)
|
|
#define DDPC_BW_AUTO_STH15 (DDPC_BW_BASE+0x024)
|
|
|
|
|
|
/********************************************************************************************
|
|
4. BlackLevel
|
|
********************************************************************************************/
|
|
//BlackLevel(Color)
|
|
#define BLC_COLOR_BASE (F_DEBUG_BASE+0x300)
|
|
#define BLC_COLOR_OPTYPE (BLC_COLOR_BASE+0x002)
|
|
#define BLC_COLOR_MANUAL_BLC (BLC_COLOR_BASE+0x004)
|
|
#define BLC_COLOR_AUTO_BLC0 (BLC_COLOR_BASE+0x006)
|
|
#define BLC_COLOR_AUTO_BLC1 (BLC_COLOR_BASE+0x008)
|
|
#define BLC_COLOR_AUTO_BLC2 (BLC_COLOR_BASE+0x00A)
|
|
#define BLC_COLOR_AUTO_BLC3 (BLC_COLOR_BASE+0x00C)
|
|
#define BLC_COLOR_AUTO_BLC4 (BLC_COLOR_BASE+0x00E)
|
|
#define BLC_COLOR_AUTO_BLC5 (BLC_COLOR_BASE+0x010)
|
|
#define BLC_COLOR_AUTO_BLC6 (BLC_COLOR_BASE+0x012)
|
|
#define BLC_COLOR_AUTO_BLC7 (BLC_COLOR_BASE+0x014)
|
|
#define BLC_COLOR_AUTO_BLC8 (BLC_COLOR_BASE+0x016)
|
|
#define BLC_COLOR_AUTO_BLC9 (BLC_COLOR_BASE+0x018)
|
|
#define BLC_COLOR_AUTO_BLC10 (BLC_COLOR_BASE+0x01A)
|
|
#define BLC_COLOR_AUTO_BLC11 (BLC_COLOR_BASE+0x01C)
|
|
#define BLC_COLOR_AUTO_BLC12 (BLC_COLOR_BASE+0x01E)
|
|
#define BLC_COLOR_AUTO_BLC13 (BLC_COLOR_BASE+0x020)
|
|
#define BLC_COLOR_AUTO_BLC14 (BLC_COLOR_BASE+0x022)
|
|
#define BLC_COLOR_AUTO_BLC15 (BLC_COLOR_BASE+0x024)
|
|
//BlackLevel(BW)
|
|
#define BLC_BW_BASE (F_DEBUG_BASE+0x380)
|
|
#define BLC_BW_OPTYPE (BLC_BW_BASE+0x002)
|
|
#define BLC_BW_MANUAL_BLC (BLC_BW_BASE+0x004)
|
|
#define BLC_BW_AUTO_BLC0 (BLC_BW_BASE+0x006)
|
|
#define BLC_BW_AUTO_BLC1 (BLC_BW_BASE+0x008)
|
|
#define BLC_BW_AUTO_BLC2 (BLC_BW_BASE+0x00A)
|
|
#define BLC_BW_AUTO_BLC3 (BLC_BW_BASE+0x00C)
|
|
#define BLC_BW_AUTO_BLC4 (BLC_BW_BASE+0x00E)
|
|
#define BLC_BW_AUTO_BLC5 (BLC_BW_BASE+0x010)
|
|
#define BLC_BW_AUTO_BLC6 (BLC_BW_BASE+0x012)
|
|
#define BLC_BW_AUTO_BLC7 (BLC_BW_BASE+0x014)
|
|
#define BLC_BW_AUTO_BLC8 (BLC_BW_BASE+0x016)
|
|
#define BLC_BW_AUTO_BLC9 (BLC_BW_BASE+0x018)
|
|
#define BLC_BW_AUTO_BLC10 (BLC_BW_BASE+0x01A)
|
|
#define BLC_BW_AUTO_BLC11 (BLC_BW_BASE+0x01C)
|
|
#define BLC_BW_AUTO_BLC12 (BLC_BW_BASE+0x01E)
|
|
#define BLC_BW_AUTO_BLC13 (BLC_BW_BASE+0x020)
|
|
#define BLC_BW_AUTO_BLC14 (BLC_BW_BASE+0x022)
|
|
#define BLC_BW_AUTO_BLC15 (BLC_BW_BASE+0x024)
|
|
|
|
|
|
|
|
/********************************************************************************************
|
|
5. Gamma
|
|
********************************************************************************************/
|
|
//Gamma(Color)
|
|
#define GAM_COLOR_BASE (F_DEBUG_BASE+0x400)
|
|
#define GAM_COLOR_ENABLE (GAM_COLOR_BASE+0x002)
|
|
#define GAM_COLOR_TYPE (GAM_COLOR_BASE+0x004)
|
|
#define GAM_COLOR_TAB0 (GAM_COLOR_BASE+0x006)
|
|
#define GAM_COLOR_TAB1 (GAM_COLOR_BASE+0x008)
|
|
#define GAM_COLOR_TAB2 (GAM_COLOR_BASE+0x00A)
|
|
#define GAM_COLOR_TAB3 (GAM_COLOR_BASE+0x00C)
|
|
#define GAM_COLOR_TAB4 (GAM_COLOR_BASE+0x00E)
|
|
#define GAM_COLOR_TAB5 (GAM_COLOR_BASE+0x010)
|
|
#define GAM_COLOR_TAB6 (GAM_COLOR_BASE+0x012)
|
|
#define GAM_COLOR_TAB7 (GAM_COLOR_BASE+0x014)
|
|
#define GAM_COLOR_TAB8 (GAM_COLOR_BASE+0x016)
|
|
#define GAM_COLOR_TAB9 (GAM_COLOR_BASE+0x018)
|
|
#define GAM_COLOR_TAB10 (GAM_COLOR_BASE+0x01A)
|
|
#define GAM_COLOR_TAB11 (GAM_COLOR_BASE+0x01C)
|
|
#define GAM_COLOR_TAB12 (GAM_COLOR_BASE+0x01E)
|
|
#define GAM_COLOR_TAB13 (GAM_COLOR_BASE+0x020)
|
|
#define GAM_COLOR_TAB14 (GAM_COLOR_BASE+0x022)
|
|
#define GAM_COLOR_TAB15 (GAM_COLOR_BASE+0x024)
|
|
#define GAM_COLOR_TAB16 (GAM_COLOR_BASE+0x026)
|
|
#define GAM_COLOR_TAB17 (GAM_COLOR_BASE+0x028)
|
|
#define GAM_COLOR_TAB18 (GAM_COLOR_BASE+0x02A)
|
|
#define GAM_COLOR_TAB19 (GAM_COLOR_BASE+0x02C)
|
|
#define GAM_COLOR_TAB20 (GAM_COLOR_BASE+0x02E)
|
|
#define GAM_COLOR_TAB21 (GAM_COLOR_BASE+0x030)
|
|
#define GAM_COLOR_TAB22 (GAM_COLOR_BASE+0x032)
|
|
#define GAM_COLOR_TAB23 (GAM_COLOR_BASE+0x034)
|
|
#define GAM_COLOR_TAB24 (GAM_COLOR_BASE+0x036)
|
|
#define GAM_COLOR_TAB25 (GAM_COLOR_BASE+0x038)
|
|
#define GAM_COLOR_TAB26 (GAM_COLOR_BASE+0x03A)
|
|
#define GAM_COLOR_TAB27 (GAM_COLOR_BASE+0x03C)
|
|
#define GAM_COLOR_TAB28 (GAM_COLOR_BASE+0x03E)
|
|
#define GAM_COLOR_TAB29 (GAM_COLOR_BASE+0x040)
|
|
#define GAM_COLOR_TAB30 (GAM_COLOR_BASE+0x042)
|
|
#define GAM_COLOR_TAB31 (GAM_COLOR_BASE+0x044)
|
|
#define GAM_COLOR_TAB32 (GAM_COLOR_BASE+0x046)
|
|
#define GAM_COLOR_TAB33 (GAM_COLOR_BASE+0x048)
|
|
#define GAM_COLOR_TAB34 (GAM_COLOR_BASE+0x04A)
|
|
#define GAM_COLOR_TAB35 (GAM_COLOR_BASE+0x04C)
|
|
#define GAM_COLOR_TAB36 (GAM_COLOR_BASE+0x04E)
|
|
#define GAM_COLOR_TAB37 (GAM_COLOR_BASE+0x050)
|
|
#define GAM_COLOR_TAB38 (GAM_COLOR_BASE+0x052)
|
|
#define GAM_COLOR_TAB39 (GAM_COLOR_BASE+0x054)
|
|
#define GAM_COLOR_TAB40 (GAM_COLOR_BASE+0x056)
|
|
#define GAM_COLOR_TAB41 (GAM_COLOR_BASE+0x058)
|
|
#define GAM_COLOR_TAB42 (GAM_COLOR_BASE+0x05A)
|
|
#define GAM_COLOR_TAB43 (GAM_COLOR_BASE+0x05C)
|
|
#define GAM_COLOR_TAB44 (GAM_COLOR_BASE+0x05E)
|
|
#define GAM_COLOR_TAB45 (GAM_COLOR_BASE+0x060)
|
|
#define GAM_COLOR_TAB46 (GAM_COLOR_BASE+0x062)
|
|
#define GAM_COLOR_TAB47 (GAM_COLOR_BASE+0x064)
|
|
#define GAM_COLOR_TAB48 (GAM_COLOR_BASE+0x066)
|
|
#define GAM_COLOR_TAB49 (GAM_COLOR_BASE+0x068)
|
|
#define GAM_COLOR_TAB50 (GAM_COLOR_BASE+0x06A)
|
|
#define GAM_COLOR_TAB51 (GAM_COLOR_BASE+0x06C)
|
|
#define GAM_COLOR_TAB52 (GAM_COLOR_BASE+0x06E)
|
|
#define GAM_COLOR_TAB53 (GAM_COLOR_BASE+0x070)
|
|
#define GAM_COLOR_TAB54 (GAM_COLOR_BASE+0x072)
|
|
#define GAM_COLOR_TAB55 (GAM_COLOR_BASE+0x074)
|
|
#define GAM_COLOR_TAB56 (GAM_COLOR_BASE+0x076)
|
|
#define GAM_COLOR_TAB57 (GAM_COLOR_BASE+0x078)
|
|
#define GAM_COLOR_TAB58 (GAM_COLOR_BASE+0x07A)
|
|
#define GAM_COLOR_TAB59 (GAM_COLOR_BASE+0x07C)
|
|
#define GAM_COLOR_TAB60 (GAM_COLOR_BASE+0x07E)
|
|
#define GAM_COLOR_TAB61 (GAM_COLOR_BASE+0x080)
|
|
#define GAM_COLOR_TAB62 (GAM_COLOR_BASE+0x082)
|
|
#define GAM_COLOR_TAB63 (GAM_COLOR_BASE+0x084)
|
|
#define GAM_COLOR_TAB64 (GAM_COLOR_BASE+0x086)
|
|
#define GAM_COLOR_TAB65 (GAM_COLOR_BASE+0x088)
|
|
#define GAM_COLOR_TAB66 (GAM_COLOR_BASE+0x08A)
|
|
#define GAM_COLOR_TAB67 (GAM_COLOR_BASE+0x08C)
|
|
#define GAM_COLOR_TAB68 (GAM_COLOR_BASE+0x08E)
|
|
#define GAM_COLOR_TAB69 (GAM_COLOR_BASE+0x090)
|
|
#define GAM_COLOR_TAB70 (GAM_COLOR_BASE+0x092)
|
|
#define GAM_COLOR_TAB71 (GAM_COLOR_BASE+0x094)
|
|
#define GAM_COLOR_TAB72 (GAM_COLOR_BASE+0x096)
|
|
#define GAM_COLOR_TAB73 (GAM_COLOR_BASE+0x098)
|
|
#define GAM_COLOR_TAB74 (GAM_COLOR_BASE+0x09A)
|
|
#define GAM_COLOR_TAB75 (GAM_COLOR_BASE+0x09C)
|
|
#define GAM_COLOR_TAB76 (GAM_COLOR_BASE+0x09E)
|
|
#define GAM_COLOR_TAB77 (GAM_COLOR_BASE+0x0A0)
|
|
#define GAM_COLOR_TAB78 (GAM_COLOR_BASE+0x0A2)
|
|
#define GAM_COLOR_TAB79 (GAM_COLOR_BASE+0x0A4)
|
|
#define GAM_COLOR_TAB80 (GAM_COLOR_BASE+0x0A6)
|
|
#define GAM_COLOR_TAB81 (GAM_COLOR_BASE+0x0A8)
|
|
#define GAM_COLOR_TAB82 (GAM_COLOR_BASE+0x0AA)
|
|
#define GAM_COLOR_TAB83 (GAM_COLOR_BASE+0x0AC)
|
|
#define GAM_COLOR_TAB84 (GAM_COLOR_BASE+0x0AE)
|
|
#define GAM_COLOR_TAB85 (GAM_COLOR_BASE+0x0B0)
|
|
#define GAM_COLOR_TAB86 (GAM_COLOR_BASE+0x0B2)
|
|
#define GAM_COLOR_TAB87 (GAM_COLOR_BASE+0x0B4)
|
|
#define GAM_COLOR_TAB88 (GAM_COLOR_BASE+0x0B6)
|
|
#define GAM_COLOR_TAB89 (GAM_COLOR_BASE+0x0B8)
|
|
#define GAM_COLOR_TAB90 (GAM_COLOR_BASE+0x0BA)
|
|
#define GAM_COLOR_TAB91 (GAM_COLOR_BASE+0x0BC)
|
|
#define GAM_COLOR_TAB92 (GAM_COLOR_BASE+0x0BE)
|
|
#define GAM_COLOR_TAB93 (GAM_COLOR_BASE+0x0C0)
|
|
#define GAM_COLOR_TAB94 (GAM_COLOR_BASE+0x0C2)
|
|
#define GAM_COLOR_TAB95 (GAM_COLOR_BASE+0x0C4)
|
|
#define GAM_COLOR_TAB96 (GAM_COLOR_BASE+0x0C6)
|
|
|
|
//Gamma(BW)
|
|
#define GAM_BW_BASE (F_DEBUG_BASE+0x4E0)
|
|
#define GAM_BW_ENABLE (GAM_BW_BASE+0x002)
|
|
#define GAM_BW_TYPE (GAM_BW_BASE+0x004)
|
|
#define GAM_BW_TAB0 (GAM_BW_BASE+0x006)
|
|
#define GAM_BW_TAB1 (GAM_BW_BASE+0x008)
|
|
#define GAM_BW_TAB2 (GAM_BW_BASE+0x00A)
|
|
#define GAM_BW_TAB3 (GAM_BW_BASE+0x00C)
|
|
#define GAM_BW_TAB4 (GAM_BW_BASE+0x00E)
|
|
#define GAM_BW_TAB5 (GAM_BW_BASE+0x010)
|
|
#define GAM_BW_TAB6 (GAM_BW_BASE+0x012)
|
|
#define GAM_BW_TAB7 (GAM_BW_BASE+0x014)
|
|
#define GAM_BW_TAB8 (GAM_BW_BASE+0x016)
|
|
#define GAM_BW_TAB9 (GAM_BW_BASE+0x018)
|
|
#define GAM_BW_TAB10 (GAM_BW_BASE+0x01A)
|
|
#define GAM_BW_TAB11 (GAM_BW_BASE+0x01C)
|
|
#define GAM_BW_TAB12 (GAM_BW_BASE+0x01E)
|
|
#define GAM_BW_TAB13 (GAM_BW_BASE+0x020)
|
|
#define GAM_BW_TAB14 (GAM_BW_BASE+0x022)
|
|
#define GAM_BW_TAB15 (GAM_BW_BASE+0x024)
|
|
#define GAM_BW_TAB16 (GAM_BW_BASE+0x026)
|
|
#define GAM_BW_TAB17 (GAM_BW_BASE+0x028)
|
|
#define GAM_BW_TAB18 (GAM_BW_BASE+0x02A)
|
|
#define GAM_BW_TAB19 (GAM_BW_BASE+0x02C)
|
|
#define GAM_BW_TAB20 (GAM_BW_BASE+0x02E)
|
|
#define GAM_BW_TAB21 (GAM_BW_BASE+0x030)
|
|
#define GAM_BW_TAB22 (GAM_BW_BASE+0x032)
|
|
#define GAM_BW_TAB23 (GAM_BW_BASE+0x034)
|
|
#define GAM_BW_TAB24 (GAM_BW_BASE+0x036)
|
|
#define GAM_BW_TAB25 (GAM_BW_BASE+0x038)
|
|
#define GAM_BW_TAB26 (GAM_BW_BASE+0x03A)
|
|
#define GAM_BW_TAB27 (GAM_BW_BASE+0x03C)
|
|
#define GAM_BW_TAB28 (GAM_BW_BASE+0x03E)
|
|
#define GAM_BW_TAB29 (GAM_BW_BASE+0x040)
|
|
#define GAM_BW_TAB30 (GAM_BW_BASE+0x042)
|
|
#define GAM_BW_TAB31 (GAM_BW_BASE+0x044)
|
|
#define GAM_BW_TAB32 (GAM_BW_BASE+0x046)
|
|
#define GAM_BW_TAB33 (GAM_BW_BASE+0x048)
|
|
#define GAM_BW_TAB34 (GAM_BW_BASE+0x04A)
|
|
#define GAM_BW_TAB35 (GAM_BW_BASE+0x04C)
|
|
#define GAM_BW_TAB36 (GAM_BW_BASE+0x04E)
|
|
#define GAM_BW_TAB37 (GAM_BW_BASE+0x050)
|
|
#define GAM_BW_TAB38 (GAM_BW_BASE+0x052)
|
|
#define GAM_BW_TAB39 (GAM_BW_BASE+0x054)
|
|
#define GAM_BW_TAB40 (GAM_BW_BASE+0x056)
|
|
#define GAM_BW_TAB41 (GAM_BW_BASE+0x058)
|
|
#define GAM_BW_TAB42 (GAM_BW_BASE+0x05A)
|
|
#define GAM_BW_TAB43 (GAM_BW_BASE+0x05C)
|
|
#define GAM_BW_TAB44 (GAM_BW_BASE+0x05E)
|
|
#define GAM_BW_TAB45 (GAM_BW_BASE+0x060)
|
|
#define GAM_BW_TAB46 (GAM_BW_BASE+0x062)
|
|
#define GAM_BW_TAB47 (GAM_BW_BASE+0x064)
|
|
#define GAM_BW_TAB48 (GAM_BW_BASE+0x066)
|
|
#define GAM_BW_TAB49 (GAM_BW_BASE+0x068)
|
|
#define GAM_BW_TAB50 (GAM_BW_BASE+0x06A)
|
|
#define GAM_BW_TAB51 (GAM_BW_BASE+0x06C)
|
|
#define GAM_BW_TAB52 (GAM_BW_BASE+0x06E)
|
|
#define GAM_BW_TAB53 (GAM_BW_BASE+0x070)
|
|
#define GAM_BW_TAB54 (GAM_BW_BASE+0x072)
|
|
#define GAM_BW_TAB55 (GAM_BW_BASE+0x074)
|
|
#define GAM_BW_TAB56 (GAM_BW_BASE+0x076)
|
|
#define GAM_BW_TAB57 (GAM_BW_BASE+0x078)
|
|
#define GAM_BW_TAB58 (GAM_BW_BASE+0x07A)
|
|
#define GAM_BW_TAB59 (GAM_BW_BASE+0x07C)
|
|
#define GAM_BW_TAB60 (GAM_BW_BASE+0x07E)
|
|
#define GAM_BW_TAB61 (GAM_BW_BASE+0x080)
|
|
#define GAM_BW_TAB62 (GAM_BW_BASE+0x082)
|
|
#define GAM_BW_TAB63 (GAM_BW_BASE+0x084)
|
|
#define GAM_BW_TAB64 (GAM_BW_BASE+0x086)
|
|
#define GAM_BW_TAB65 (GAM_BW_BASE+0x088)
|
|
#define GAM_BW_TAB66 (GAM_BW_BASE+0x08A)
|
|
#define GAM_BW_TAB67 (GAM_BW_BASE+0x08C)
|
|
#define GAM_BW_TAB68 (GAM_BW_BASE+0x08E)
|
|
#define GAM_BW_TAB69 (GAM_BW_BASE+0x090)
|
|
#define GAM_BW_TAB70 (GAM_BW_BASE+0x092)
|
|
#define GAM_BW_TAB71 (GAM_BW_BASE+0x094)
|
|
#define GAM_BW_TAB72 (GAM_BW_BASE+0x096)
|
|
#define GAM_BW_TAB73 (GAM_BW_BASE+0x098)
|
|
#define GAM_BW_TAB74 (GAM_BW_BASE+0x09A)
|
|
#define GAM_BW_TAB75 (GAM_BW_BASE+0x09C)
|
|
#define GAM_BW_TAB76 (GAM_BW_BASE+0x09E)
|
|
#define GAM_BW_TAB77 (GAM_BW_BASE+0x0A0)
|
|
#define GAM_BW_TAB78 (GAM_BW_BASE+0x0A2)
|
|
#define GAM_BW_TAB79 (GAM_BW_BASE+0x0A4)
|
|
#define GAM_BW_TAB80 (GAM_BW_BASE+0x0A6)
|
|
#define GAM_BW_TAB81 (GAM_BW_BASE+0x0A8)
|
|
#define GAM_BW_TAB82 (GAM_BW_BASE+0x0AA)
|
|
#define GAM_BW_TAB83 (GAM_BW_BASE+0x0AC)
|
|
#define GAM_BW_TAB84 (GAM_BW_BASE+0x0AE)
|
|
#define GAM_BW_TAB85 (GAM_BW_BASE+0x0B0)
|
|
#define GAM_BW_TAB86 (GAM_BW_BASE+0x0B2)
|
|
#define GAM_BW_TAB87 (GAM_BW_BASE+0x0B4)
|
|
#define GAM_BW_TAB88 (GAM_BW_BASE+0x0B6)
|
|
#define GAM_BW_TAB89 (GAM_BW_BASE+0x0B8)
|
|
#define GAM_BW_TAB90 (GAM_BW_BASE+0x0BA)
|
|
#define GAM_BW_TAB91 (GAM_BW_BASE+0x0BC)
|
|
#define GAM_BW_TAB92 (GAM_BW_BASE+0x0BE)
|
|
#define GAM_BW_TAB93 (GAM_BW_BASE+0x0C0)
|
|
#define GAM_BW_TAB94 (GAM_BW_BASE+0x0C2)
|
|
#define GAM_BW_TAB95 (GAM_BW_BASE+0x0C4)
|
|
#define GAM_BW_TAB96 (GAM_BW_BASE+0x0C6)
|
|
|
|
|
|
/********************************************************************************************
|
|
6. CCM
|
|
********************************************************************************************/
|
|
#define F_CCM_BASE (F_DEBUG_BASE+0xE00)
|
|
#define F_CCM_BYPASS (F_CCM_BASE+0x002)
|
|
#define F_CCM_OPTYPE (F_CCM_BASE+0x004)
|
|
#define F_CCM_MANUAL_R_OFST (F_CCM_BASE+0x006)
|
|
#define F_CCM_MANUAL_R_R (F_CCM_BASE+0x008)
|
|
#define F_CCM_MANUAL_R_G (F_CCM_BASE+0x00A)
|
|
#define F_CCM_MANUAL_R_B (F_CCM_BASE+0x00C)
|
|
#define F_CCM_MANUAL_G_OFST (F_CCM_BASE+0x00E)
|
|
#define F_CCM_MANUAL_G_R (F_CCM_BASE+0x010)
|
|
#define F_CCM_MANUAL_G_G (F_CCM_BASE+0x012)
|
|
#define F_CCM_MANUAL_G_B (F_CCM_BASE+0x014)
|
|
#define F_CCM_MANUAL_B_OFST (F_CCM_BASE+0x016)
|
|
#define F_CCM_MANUAL_B_R (F_CCM_BASE+0x018)
|
|
#define F_CCM_MANUAL_B_G (F_CCM_BASE+0x01A)
|
|
#define F_CCM_MANUAL_B_B (F_CCM_BASE+0x01C)
|
|
|
|
#define F_CCM_HIGH_CT (F_CCM_BASE+0x020)
|
|
#define F_CCM_AUTO1_R_OFST (F_CCM_BASE+0x022)
|
|
#define F_CCM_AUTO1_R_R (F_CCM_BASE+0x024)
|
|
#define F_CCM_AUTO1_R_G (F_CCM_BASE+0x026)
|
|
#define F_CCM_AUTO1_R_B (F_CCM_BASE+0x028)
|
|
#define F_CCM_AUTO1_G_OFST (F_CCM_BASE+0x02A)
|
|
#define F_CCM_AUTO1_G_R (F_CCM_BASE+0x02C)
|
|
#define F_CCM_AUTO1_G_G (F_CCM_BASE+0x02E)
|
|
#define F_CCM_AUTO1_G_B (F_CCM_BASE+0x030)
|
|
#define F_CCM_AUTO1_B_OFST (F_CCM_BASE+0x032)
|
|
#define F_CCM_AUTO1_B_R (F_CCM_BASE+0x034)
|
|
#define F_CCM_AUTO1_B_G (F_CCM_BASE+0x036)
|
|
#define F_CCM_AUTO1_B_B (F_CCM_BASE+0x038)
|
|
|
|
#define F_CCM_MID_CT (F_CCM_BASE+0x040)
|
|
#define F_CCM_AUTO2_R_OFST (F_CCM_BASE+0x042)
|
|
#define F_CCM_AUTO2_R_R (F_CCM_BASE+0x044)
|
|
#define F_CCM_AUTO2_R_G (F_CCM_BASE+0x046)
|
|
#define F_CCM_AUTO2_R_B (F_CCM_BASE+0x048)
|
|
#define F_CCM_AUTO2_G_OFST (F_CCM_BASE+0x04A)
|
|
#define F_CCM_AUTO2_G_R (F_CCM_BASE+0x04C)
|
|
#define F_CCM_AUTO2_G_G (F_CCM_BASE+0x04E)
|
|
#define F_CCM_AUTO2_G_B (F_CCM_BASE+0x050)
|
|
#define F_CCM_AUTO2_B_OFST (F_CCM_BASE+0x052)
|
|
#define F_CCM_AUTO2_B_R (F_CCM_BASE+0x054)
|
|
#define F_CCM_AUTO2_B_G (F_CCM_BASE+0x056)
|
|
#define F_CCM_AUTO2_B_B (F_CCM_BASE+0x058)
|
|
|
|
#define F_CCM_LOW_CT (F_CCM_BASE+0x060)
|
|
#define F_CCM_AUTO3_R_OFST (F_CCM_BASE+0x062)
|
|
#define F_CCM_AUTO3_R_R (F_CCM_BASE+0x064)
|
|
#define F_CCM_AUTO3_R_G (F_CCM_BASE+0x066)
|
|
#define F_CCM_AUTO3_R_B (F_CCM_BASE+0x068)
|
|
#define F_CCM_AUTO3_G_OFST (F_CCM_BASE+0x06A)
|
|
#define F_CCM_AUTO3_G_R (F_CCM_BASE+0x06C)
|
|
#define F_CCM_AUTO3_G_G (F_CCM_BASE+0x06E)
|
|
#define F_CCM_AUTO3_G_B (F_CCM_BASE+0x070)
|
|
#define F_CCM_AUTO3_B_OFST (F_CCM_BASE+0x072)
|
|
#define F_CCM_AUTO3_B_R (F_CCM_BASE+0x074)
|
|
#define F_CCM_AUTO3_B_G (F_CCM_BASE+0x076)
|
|
#define F_CCM_AUTO3_B_B (F_CCM_BASE+0x078)
|
|
|
|
|
|
/********************************************************************************************
|
|
7. Chroma
|
|
********************************************************************************************/
|
|
#define F_CHROMA_BASE (F_DEBUG_BASE+0x5C0)
|
|
#define F_CHROMA_ENABLE (F_CHROMA_BASE+0x002)
|
|
#define F_CHROMA_OFST_PP (F_CHROMA_BASE+0x004)
|
|
#define F_CHROMA_OFST_R (F_CHROMA_BASE+0x006)
|
|
#define F_CHROMA_OFST_YE (F_CHROMA_BASE+0x008)
|
|
#define F_CHROMA_OFST_G (F_CHROMA_BASE+0x00A)
|
|
#define F_CHROMA_OFST_CY (F_CHROMA_BASE+0x00C)
|
|
#define F_CHROMA_OFST_B (F_CHROMA_BASE+0x00E)
|
|
#define F_CHROMA_STH_PP (F_CHROMA_BASE+0x014)
|
|
#define F_CHROMA_STH_R (F_CHROMA_BASE+0x016)
|
|
#define F_CHROMA_STH_YE (F_CHROMA_BASE+0x018)
|
|
#define F_CHROMA_STH_G (F_CHROMA_BASE+0x01A)
|
|
#define F_CHROMA_STH_CY (F_CHROMA_BASE+0x01C)
|
|
#define F_CHROMA_STH_B (F_CHROMA_BASE+0x01E)
|
|
|
|
|
|
|
|
/********************************************************************************************
|
|
9. AntiFalseColor
|
|
********************************************************************************************/
|
|
#define F_AFC_BASE (F_DEBUG_BASE+0x5E0)
|
|
#define F_AFC_ENABLE (F_AFC_BASE+0x002)
|
|
#define F_AFC_STH (F_AFC_BASE+0x004)
|
|
|
|
|
|
/********************************************************************************************
|
|
10. Saturation
|
|
********************************************************************************************/
|
|
#define F_SAT_BASE (F_DEBUG_BASE+0x600)
|
|
#define F_SAT_OPTYPE (F_SAT_BASE+0x002)
|
|
#define F_SAT_MANUAL_SAT (F_SAT_BASE+0x004)
|
|
#define F_SAT_AUTO_SAT0 (F_SAT_BASE+0x006)
|
|
#define F_SAT_AUTO_SAT1 (F_SAT_BASE+0x008)
|
|
#define F_SAT_AUTO_SAT2 (F_SAT_BASE+0x00A)
|
|
#define F_SAT_AUTO_SAT3 (F_SAT_BASE+0x00C)
|
|
#define F_SAT_AUTO_SAT4 (F_SAT_BASE+0x00E)
|
|
#define F_SAT_AUTO_SAT5 (F_SAT_BASE+0x010)
|
|
#define F_SAT_AUTO_SAT6 (F_SAT_BASE+0x012)
|
|
#define F_SAT_AUTO_SAT7 (F_SAT_BASE+0x014)
|
|
#define F_SAT_AUTO_SAT8 (F_SAT_BASE+0x016)
|
|
#define F_SAT_AUTO_SAT9 (F_SAT_BASE+0x018)
|
|
#define F_SAT_AUTO_SAT10 (F_SAT_BASE+0x01A)
|
|
#define F_SAT_AUTO_SAT11 (F_SAT_BASE+0x01C)
|
|
#define F_SAT_AUTO_SAT12 (F_SAT_BASE+0x01E)
|
|
#define F_SAT_AUTO_SAT13 (F_SAT_BASE+0x020)
|
|
#define F_SAT_AUTO_SAT14 (F_SAT_BASE+0x022)
|
|
#define F_SAT_AUTO_SAT15 (F_SAT_BASE+0x024)
|
|
|
|
|
|
|
|
/********************************************************************************************
|
|
11.other
|
|
********************************************************************************************/
|
|
#define F_OTHER_BASE (F_DEBUG_BASE+0x640)
|
|
#define CONFIG_ENABLE F_OTHER_BASE
|
|
//Gain limit
|
|
#define F_OTHER_GAIN50 (F_OTHER_BASE+0x002)
|
|
#define F_OTHER_GAIN100 (F_OTHER_BASE+0x004)
|
|
//Lum
|
|
#define F_OTHER_LUM_DAY (F_OTHER_BASE+0x006)
|
|
#define F_OTHER_LUM_NIT (F_OTHER_BASE+0x008)
|
|
//EEShutter
|
|
#define F_OTHER_EE_OPN (F_OTHER_BASE+0x00A)
|
|
#define F_OTHER_EE_CLS (F_OTHER_BASE+0x00C)
|
|
//TDN
|
|
#define F_OTHER_TDN_DAY1 (F_OTHER_BASE+0x010)
|
|
#define F_OTHER_TDN_NIT1 (F_OTHER_BASE+0x012)
|
|
#define F_OTHER_TDN_DAY2 (F_OTHER_BASE+0x014)
|
|
#define F_OTHER_TDN_NIT2 (F_OTHER_BASE+0x016)
|
|
#define F_OTHER_TDN_DAY3 (F_OTHER_BASE+0x018)
|
|
#define F_OTHER_TDN_NIT3 (F_OTHER_BASE+0x01A)
|
|
#define F_OTHER_TDN_DAY4 (F_OTHER_BASE+0x01C)
|
|
#define F_OTHER_TDN_NIT4 (F_OTHER_BASE+0x01E)
|
|
#define F_OTHER_TDN_DAY5 (F_OTHER_BASE+0x020)
|
|
#define F_OTHER_TDN_NIT5 (F_OTHER_BASE+0x022)
|
|
|
|
#define F_OTHER_OSD_VERSION (F_OTHER_BASE+0x030)
|
|
#define F_OTHER_OSDMENU_POS_X (F_OTHER_BASE+0x032)
|
|
#define F_OTHER_OSDMENU_POS_Y (F_OTHER_BASE+0x034)
|
|
#define F_OTHER_INFRARED_SWAP (F_OTHER_BASE+0x036)
|
|
|
|
#define F_OTHER_YEAR (F_OTHER_BASE+0x038)
|
|
#define F_OTHER_MON (F_OTHER_BASE+0x03A)
|
|
#define F_OTHER_DAY (F_OTHER_BASE+0x03C)
|
|
#define F_OTHER_CUSTOMER (F_OTHER_BASE+0x03E)
|
|
/********************************************************************************************
|
|
12.AE
|
|
********************************************************************************************/
|
|
#define F_AE_BASE (F_DEBUG_BASE+0x680)
|
|
#define AE_COLOR_T_MIN (F_AE_BASE+0x002)
|
|
#define AE_COLOR_T_MAX (F_AE_BASE+0x004)
|
|
#define AE_COLOR_AGAIN_MIN (F_AE_BASE+0x006)
|
|
#define AE_COLOR_AGAIN_MAX (F_AE_BASE+0x008)
|
|
#define AE_COLOR_DGAIN_MIN (F_AE_BASE+0x00A)
|
|
#define AE_COLOR_DGAIN_MAX (F_AE_BASE+0x00C)
|
|
#define AE_COLOR_ISPDGAIN_MIN (F_AE_BASE+0x00E)
|
|
#define AE_COLOR_ISPDGAIN_MAX (F_AE_BASE+0x010)
|
|
#define AE_COLOR_ALLGAIN_MAX1 (F_AE_BASE+0x012)
|
|
#define AE_COLOR_ALLGAIN_MAX2 (F_AE_BASE+0x014)
|
|
#define AE_COLOR_TARGET_NUM (F_AE_BASE+0x020)
|
|
#define AE_COLOR_EXP0_H (F_AE_BASE+0x022)
|
|
#define AE_COLOR_EXP0_L (F_AE_BASE+0x024)
|
|
#define AE_COLOR_EXP1_H (F_AE_BASE+0x026)
|
|
#define AE_COLOR_EXP1_L (F_AE_BASE+0x028)
|
|
#define AE_COLOR_EXP2_H (F_AE_BASE+0x02A)
|
|
#define AE_COLOR_EXP2_L (F_AE_BASE+0x02C)
|
|
#define AE_COLOR_EXP3_H (F_AE_BASE+0x02E)
|
|
#define AE_COLOR_EXP3_L (F_AE_BASE+0x030)
|
|
#define AE_COLOR_LUMTGT0 (F_AE_BASE+0x032)
|
|
#define AE_COLOR_LUMTGT1 (F_AE_BASE+0x034)
|
|
#define AE_COLOR_LUMTGT2 (F_AE_BASE+0x036)
|
|
#define AE_COLOR_LUMTGT3 (F_AE_BASE+0x038)
|
|
#define F_GAMMA_BY_AGC (F_AE_BASE+0x040)
|
|
#define F_GAMMA_THRESHOLD_1 (F_AE_BASE+0x042)
|
|
#define F_GAMMA_THRESHOLD_2 (F_AE_BASE+0x044)
|
|
|
|
|
|
|
|
#define AE_BW_T_MIN (AE_COLOR_T_MIN+0x080)
|
|
#define AE_BW_T_MAX (AE_COLOR_T_MAX+0x080)
|
|
#define AE_BW_AGAIN_MIN (AE_COLOR_AGAIN_MIN+0x080)
|
|
#define AE_BW_AGAIN_MAX (AE_COLOR_AGAIN_MAX+0x080)
|
|
#define AE_BW_DGAIN_MIN (AE_COLOR_DGAIN_MIN+0x080)
|
|
#define AE_BW_DGAIN_MAX (AE_COLOR_DGAIN_MAX+0x080)
|
|
#define AE_BW_ISPDGAIN_MIN (AE_COLOR_ISPDGAIN_MIN+0x080)
|
|
#define AE_BW_ISPDGAIN_MAX (AE_COLOR_ISPDGAIN_MAX+0x080)
|
|
|
|
// 13.CSC
|
|
#define F_CSC_CFG_BASE (F_DEBUG_BASE+0x780)
|
|
#define F_CSC_COLOR_LUM (F_CSC_CFG_BASE+0x000)
|
|
#define F_CSC_COLOR_CON (F_CSC_CFG_BASE+0x002)
|
|
#define F_CSC_COLOR_AUTANCE (F_CSC_CFG_BASE+0x004)
|
|
#define F_CSC_COLOR_HUE (F_CSC_CFG_BASE+0x006)
|
|
#define F_CSC_COLOR_SAT (F_CSC_CFG_BASE+0x008)
|
|
#define F_CSC_COLOR_AUTO_CON0 (F_CSC_CFG_BASE+0x010)
|
|
#define F_CSC_COLOR_AUTO_CON1 (F_CSC_CFG_BASE+0x012)
|
|
#define F_CSC_COLOR_AUTO_CON2 (F_CSC_CFG_BASE+0x014)
|
|
#define F_CSC_COLOR_AUTO_CON3 (F_CSC_CFG_BASE+0x016)
|
|
#define F_CSC_COLOR_AUTO_CON4 (F_CSC_CFG_BASE+0x018)
|
|
#define F_CSC_COLOR_AUTO_CON5 (F_CSC_CFG_BASE+0x01A)
|
|
#define F_CSC_COLOR_AUTO_CON6 (F_CSC_CFG_BASE+0x01C)
|
|
#define F_CSC_COLOR_AUTO_CON7 (F_CSC_CFG_BASE+0x01E)
|
|
#define F_CSC_COLOR_AUTO_CON8 (F_CSC_CFG_BASE+0x020)
|
|
#define F_CSC_COLOR_AUTO_CON9 (F_CSC_CFG_BASE+0x022)
|
|
#define F_CSC_COLOR_AUTO_CON10 (F_CSC_CFG_BASE+0x024)
|
|
#define F_CSC_COLOR_AUTO_CON11 (F_CSC_CFG_BASE+0x026)
|
|
#define F_CSC_COLOR_AUTO_CON12 (F_CSC_CFG_BASE+0x028)
|
|
#define F_CSC_COLOR_AUTO_CON13 (F_CSC_CFG_BASE+0x02A)
|
|
#define F_CSC_COLOR_AUTO_CON14 (F_CSC_CFG_BASE+0x02C)
|
|
#define F_CSC_COLOR_AUTO_CON15 (F_CSC_CFG_BASE+0x02E)
|
|
|
|
#define F_CSC_BW_LUMCON (F_CSC_COLOR_LUMCON+0x080)
|
|
#define F_CSC_BW_AUTANCE (F_CSC_COLOR_AUTANCE+0x080)
|
|
#define F_CSC_BW_HUESAT (F_CSC_COLOR_HUESAT+0x080)
|
|
#define F_CSC_BW_AUTO_CON0 (F_CSC_COLOR_AUTO_CON0+0x080)
|
|
#define F_CSC_BW_AUTO_CON1 (F_CSC_COLOR_AUTO_CON1+0x080)
|
|
#define F_CSC_BW_AUTO_CON2 (F_CSC_COLOR_AUTO_CON2+0x080)
|
|
#define F_CSC_BW_AUTO_CON3 (F_CSC_COLOR_AUTO_CON3+0x080)
|
|
#define F_CSC_BW_AUTO_CON4 (F_CSC_COLOR_AUTO_CON4+0x080)
|
|
#define F_CSC_BW_AUTO_CON5 (F_CSC_COLOR_AUTO_CON5+0x080)
|
|
#define F_CSC_BW_AUTO_CON6 (F_CSC_COLOR_AUTO_CON6+0x080)
|
|
#define F_CSC_BW_AUTO_CON7 (F_CSC_COLOR_AUTO_CON7+0x080)
|
|
#define F_CSC_BW_AUTO_CON8 (F_CSC_COLOR_AUTO_CON8+0x080)
|
|
#define F_CSC_BW_AUTO_CON9 (F_CSC_COLOR_AUTO_CON9+0x080)
|
|
#define F_CSC_BW_AUTO_CON10 (F_CSC_COLOR_AUTO_CON10+0x080)
|
|
#define F_CSC_BW_AUTO_CON11 (F_CSC_COLOR_AUTO_CON11+0x080)
|
|
#define F_CSC_BW_AUTO_CON12 (F_CSC_COLOR_AUTO_CON12+0x080)
|
|
#define F_CSC_BW_AUTO_CON13 (F_CSC_COLOR_AUTO_CON13+0x080)
|
|
#define F_CSC_BW_AUTO_CON14 (F_CSC_COLOR_AUTO_CON14+0x080)
|
|
#define F_CSC_BW_AUTO_CON15 (F_CSC_COLOR_AUTO_CON15+0x080)
|
|
|
|
// YCNr
|
|
#define F_YCNR_BASE (F_DEBUG_BASE+0x900)
|
|
#define F_YCNR_COLOR_EN (F_YCNR_BASE+0x000)
|
|
#define F_YCNR_COLOR_OPTYPE (F_YCNR_BASE+0x002)
|
|
#define F_YCNR_COLOR_MAN_SMP (F_YCNR_BASE+0x010)
|
|
#define F_YCNR_COLOR_MAN_NRKM1 (F_YCNR_BASE+0x012)
|
|
#define F_YCNR_COLOR_MAN_NRKH1 (F_YCNR_BASE+0x014)
|
|
#define F_YCNR_COLOR_MAN_NRKM2 (F_YCNR_BASE+0x016)
|
|
#define F_YCNR_COLOR_MAN_NRKH2 (F_YCNR_BASE+0x018)
|
|
#define F_YCNR_COLOR_MAN_SPKM1 (F_YCNR_BASE+0x01A)
|
|
#define F_YCNR_COLOR_MAN_SPKH1 (F_YCNR_BASE+0x01C)
|
|
#define F_YCNR_COLOR_MAN_SPKM2 (F_YCNR_BASE+0x01E)
|
|
#define F_YCNR_COLOR_MAN_SPKH2 (F_YCNR_BASE+0x020)
|
|
#define F_YCNR_COLOR_SMP_AUTO0 (F_YCNR_BASE+0x030)
|
|
#define F_YCNR_COLOR_SMP_AUTO1 (F_YCNR_BASE+0x032)
|
|
#define F_YCNR_COLOR_SMP_AUTO2 (F_YCNR_BASE+0x034)
|
|
#define F_YCNR_COLOR_SMP_AUTO3 (F_YCNR_BASE+0x036)
|
|
#define F_YCNR_COLOR_SMP_AUTO4 (F_YCNR_BASE+0x038)
|
|
#define F_YCNR_COLOR_SMP_AUTO5 (F_YCNR_BASE+0x03A)
|
|
#define F_YCNR_COLOR_SMP_AUTO6 (F_YCNR_BASE+0x03C)
|
|
#define F_YCNR_COLOR_SMP_AUTO7 (F_YCNR_BASE+0x03E)
|
|
#define F_YCNR_COLOR_SMP_AUTO8 (F_YCNR_BASE+0x040)
|
|
#define F_YCNR_COLOR_SMP_AUTO9 (F_YCNR_BASE+0x042)
|
|
#define F_YCNR_COLOR_SMP_AUTO10 (F_YCNR_BASE+0x044)
|
|
#define F_YCNR_COLOR_SMP_AUTO11 (F_YCNR_BASE+0x046)
|
|
#define F_YCNR_COLOR_SMP_AUTO12 (F_YCNR_BASE+0x048)
|
|
#define F_YCNR_COLOR_SMP_AUTO13 (F_YCNR_BASE+0x04A)
|
|
#define F_YCNR_COLOR_SMP_AUTO14 (F_YCNR_BASE+0x04C)
|
|
#define F_YCNR_COLOR_SMP_AUTO15 (F_YCNR_BASE+0x04E)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO0 (F_YCNR_BASE+0x050)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO1 (F_YCNR_BASE+0x052)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO2 (F_YCNR_BASE+0x054)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO3 (F_YCNR_BASE+0x056)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO4 (F_YCNR_BASE+0x058)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO5 (F_YCNR_BASE+0x05A)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO6 (F_YCNR_BASE+0x05C)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO7 (F_YCNR_BASE+0x05E)
|
|
#define F_YCNR_COLOR_NRKM1_AUTO8 (F_YCNR_BASE+0x060)
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#define F_YCNR_COLOR_NRKM1_AUTO9 (F_YCNR_BASE+0x062)
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#define F_YCNR_COLOR_NRKM1_AUTO10 (F_YCNR_BASE+0x064)
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#define F_YCNR_COLOR_NRKM1_AUTO11 (F_YCNR_BASE+0x066)
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#define F_YCNR_COLOR_NRKM1_AUTO12 (F_YCNR_BASE+0x068)
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#define F_YCNR_COLOR_NRKM1_AUTO13 (F_YCNR_BASE+0x06A)
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#define F_YCNR_COLOR_NRKM1_AUTO14 (F_YCNR_BASE+0x06C)
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#define F_YCNR_COLOR_NRKM1_AUTO15 (F_YCNR_BASE+0x06E)
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#define F_YCNR_COLOR_NRKH1_AUTO0 (F_YCNR_BASE+0x070)
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#define F_YCNR_COLOR_NRKH1_AUTO1 (F_YCNR_BASE+0x072)
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#define F_YCNR_COLOR_NRKH1_AUTO2 (F_YCNR_BASE+0x074)
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#define F_YCNR_COLOR_NRKH1_AUTO3 (F_YCNR_BASE+0x076)
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#define F_YCNR_COLOR_NRKH1_AUTO4 (F_YCNR_BASE+0x078)
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#define F_YCNR_COLOR_NRKH1_AUTO5 (F_YCNR_BASE+0x07A)
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#define F_YCNR_COLOR_NRKH1_AUTO6 (F_YCNR_BASE+0x07C)
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#define F_YCNR_COLOR_NRKH1_AUTO7 (F_YCNR_BASE+0x07E)
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#define F_YCNR_COLOR_NRKH1_AUTO8 (F_YCNR_BASE+0x080)
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#define F_YCNR_COLOR_NRKH1_AUTO9 (F_YCNR_BASE+0x082)
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#define F_YCNR_COLOR_NRKH1_AUTO10 (F_YCNR_BASE+0x084)
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#define F_YCNR_COLOR_NRKH1_AUTO11 (F_YCNR_BASE+0x086)
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#define F_YCNR_COLOR_NRKH1_AUTO12 (F_YCNR_BASE+0x088)
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#define F_YCNR_COLOR_NRKH1_AUTO13 (F_YCNR_BASE+0x08A)
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#define F_YCNR_COLOR_NRKH1_AUTO14 (F_YCNR_BASE+0x08C)
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#define F_YCNR_COLOR_NRKH1_AUTO15 (F_YCNR_BASE+0x08E)
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#define F_YCNR_COLOR_NRKM2_AUTO0 (F_YCNR_BASE+0x090)
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#define F_YCNR_COLOR_NRKM2_AUTO1 (F_YCNR_BASE+0x092)
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#define F_YCNR_COLOR_NRKM2_AUTO2 (F_YCNR_BASE+0x094)
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#define F_YCNR_COLOR_NRKM2_AUTO3 (F_YCNR_BASE+0x096)
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#define F_YCNR_COLOR_NRKM2_AUTO4 (F_YCNR_BASE+0x098)
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#define F_YCNR_COLOR_NRKM2_AUTO5 (F_YCNR_BASE+0x09A)
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#define F_YCNR_COLOR_NRKM2_AUTO6 (F_YCNR_BASE+0x09C)
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#define F_YCNR_COLOR_NRKM2_AUTO7 (F_YCNR_BASE+0x09E)
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#define F_YCNR_COLOR_NRKM2_AUTO8 (F_YCNR_BASE+0x0A0)
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#define F_YCNR_COLOR_NRKM2_AUTO9 (F_YCNR_BASE+0x0A2)
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#define F_YCNR_COLOR_NRKM2_AUTO10 (F_YCNR_BASE+0x0A4)
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#define F_YCNR_COLOR_NRKM2_AUTO11 (F_YCNR_BASE+0x0A6)
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#define F_YCNR_COLOR_NRKM2_AUTO12 (F_YCNR_BASE+0x0A8)
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#define F_YCNR_COLOR_NRKM2_AUTO13 (F_YCNR_BASE+0x0AA)
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#define F_YCNR_COLOR_NRKM2_AUTO14 (F_YCNR_BASE+0x0AC)
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#define F_YCNR_COLOR_NRKM2_AUTO15 (F_YCNR_BASE+0x0AE)
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#define F_YCNR_COLOR_NRKH2_AUTO0 (F_YCNR_BASE+0x0B0)
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#define F_YCNR_COLOR_NRKH2_AUTO1 (F_YCNR_BASE+0x0B2)
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#define F_YCNR_COLOR_NRKH2_AUTO2 (F_YCNR_BASE+0x0B4)
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#define F_YCNR_COLOR_NRKH2_AUTO3 (F_YCNR_BASE+0x0B6)
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#define F_YCNR_COLOR_NRKH2_AUTO4 (F_YCNR_BASE+0x0B8)
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#define F_YCNR_COLOR_NRKH2_AUTO5 (F_YCNR_BASE+0x0BA)
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#define F_YCNR_COLOR_NRKH2_AUTO6 (F_YCNR_BASE+0x0BC)
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#define F_YCNR_COLOR_NRKH2_AUTO7 (F_YCNR_BASE+0x0BE)
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#define F_YCNR_COLOR_NRKH2_AUTO8 (F_YCNR_BASE+0x0C0)
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#define F_YCNR_COLOR_NRKH2_AUTO9 (F_YCNR_BASE+0x0C2)
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#define F_YCNR_COLOR_NRKH2_AUTO10 (F_YCNR_BASE+0x0C4)
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#define F_YCNR_COLOR_NRKH2_AUTO11 (F_YCNR_BASE+0x0C6)
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#define F_YCNR_COLOR_NRKH2_AUTO12 (F_YCNR_BASE+0x0C8)
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#define F_YCNR_COLOR_NRKH2_AUTO13 (F_YCNR_BASE+0x0CA)
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#define F_YCNR_COLOR_NRKH2_AUTO14 (F_YCNR_BASE+0x0CC)
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#define F_YCNR_COLOR_NRKH2_AUTO15 (F_YCNR_BASE+0x0CE)
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#define F_YCNR_COLOR_SPKM1_AUTO0 (F_YCNR_BASE+0x0D0)
|
|
#define F_YCNR_COLOR_SPKM1_AUTO1 (F_YCNR_BASE+0x0D2)
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|
#define F_YCNR_COLOR_SPKM1_AUTO2 (F_YCNR_BASE+0x0D4)
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|
#define F_YCNR_COLOR_SPKM1_AUTO3 (F_YCNR_BASE+0x0D6)
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|
#define F_YCNR_COLOR_SPKM1_AUTO4 (F_YCNR_BASE+0x0D8)
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|
#define F_YCNR_COLOR_SPKM1_AUTO5 (F_YCNR_BASE+0x0DA)
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#define F_YCNR_COLOR_SPKM1_AUTO6 (F_YCNR_BASE+0x0DC)
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#define F_YCNR_COLOR_SPKM1_AUTO7 (F_YCNR_BASE+0x0DE)
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|
#define F_YCNR_COLOR_SPKM1_AUTO8 (F_YCNR_BASE+0x0E0)
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#define F_YCNR_COLOR_SPKM1_AUTO9 (F_YCNR_BASE+0x0E2)
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|
#define F_YCNR_COLOR_SPKM1_AUTO10 (F_YCNR_BASE+0x0E4)
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#define F_YCNR_COLOR_SPKM1_AUTO11 (F_YCNR_BASE+0x0E6)
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#define F_YCNR_COLOR_SPKM1_AUTO12 (F_YCNR_BASE+0x0E8)
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#define F_YCNR_COLOR_SPKM1_AUTO13 (F_YCNR_BASE+0x0EA)
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#define F_YCNR_COLOR_SPKM1_AUTO14 (F_YCNR_BASE+0x0EC)
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#define F_YCNR_COLOR_SPKM1_AUTO15 (F_YCNR_BASE+0x0EE)
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#define F_YCNR_COLOR_SPKH1_AUTO0 (F_YCNR_BASE+0x0F0)
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|
#define F_YCNR_COLOR_SPKH1_AUTO1 (F_YCNR_BASE+0x0F2)
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#define F_YCNR_COLOR_SPKH1_AUTO2 (F_YCNR_BASE+0x0F4)
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#define F_YCNR_COLOR_SPKH1_AUTO3 (F_YCNR_BASE+0x0F6)
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|
#define F_YCNR_COLOR_SPKH1_AUTO4 (F_YCNR_BASE+0x0F8)
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|
#define F_YCNR_COLOR_SPKH1_AUTO5 (F_YCNR_BASE+0x0FA)
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#define F_YCNR_COLOR_SPKH1_AUTO6 (F_YCNR_BASE+0x0FC)
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|
#define F_YCNR_COLOR_SPKH1_AUTO7 (F_YCNR_BASE+0x0FE)
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#define F_YCNR_COLOR_SPKH1_AUTO8 (F_YCNR_BASE+0x100)
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#define F_YCNR_COLOR_SPKH1_AUTO9 (F_YCNR_BASE+0x102)
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#define F_YCNR_COLOR_SPKH1_AUTO10 (F_YCNR_BASE+0x104)
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#define F_YCNR_COLOR_SPKH1_AUTO11 (F_YCNR_BASE+0x106)
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#define F_YCNR_COLOR_SPKH1_AUTO12 (F_YCNR_BASE+0x108)
|
|
#define F_YCNR_COLOR_SPKH1_AUTO13 (F_YCNR_BASE+0x10A)
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|
#define F_YCNR_COLOR_SPKH1_AUTO14 (F_YCNR_BASE+0x10C)
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#define F_YCNR_COLOR_SPKH1_AUTO15 (F_YCNR_BASE+0x10E)
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|
#define F_YCNR_COLOR_SPKM2_AUTO0 (F_YCNR_BASE+0x110)
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#define F_YCNR_COLOR_SPKM2_AUTO1 (F_YCNR_BASE+0x112)
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#define F_YCNR_COLOR_SPKM2_AUTO2 (F_YCNR_BASE+0x114)
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#define F_YCNR_COLOR_SPKM2_AUTO3 (F_YCNR_BASE+0x116)
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#define F_YCNR_COLOR_SPKM2_AUTO4 (F_YCNR_BASE+0x118)
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#define F_YCNR_COLOR_SPKM2_AUTO5 (F_YCNR_BASE+0x11A)
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#define F_YCNR_COLOR_SPKM2_AUTO6 (F_YCNR_BASE+0x11C)
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#define F_YCNR_COLOR_SPKM2_AUTO7 (F_YCNR_BASE+0x11E)
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#define F_YCNR_COLOR_SPKM2_AUTO8 (F_YCNR_BASE+0x120)
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#define F_YCNR_COLOR_SPKM2_AUTO9 (F_YCNR_BASE+0x122)
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#define F_YCNR_COLOR_SPKM2_AUTO10 (F_YCNR_BASE+0x124)
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#define F_YCNR_COLOR_SPKM2_AUTO11 (F_YCNR_BASE+0x126)
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#define F_YCNR_COLOR_SPKM2_AUTO12 (F_YCNR_BASE+0x128)
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#define F_YCNR_COLOR_SPKM2_AUTO13 (F_YCNR_BASE+0x12A)
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#define F_YCNR_COLOR_SPKM2_AUTO14 (F_YCNR_BASE+0x12C)
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#define F_YCNR_COLOR_SPKM2_AUTO15 (F_YCNR_BASE+0x12E)
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#define F_YCNR_COLOR_SPKH2_AUTO0 (F_YCNR_BASE+0x130)
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#define F_YCNR_COLOR_SPKH2_AUTO1 (F_YCNR_BASE+0x132)
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#define F_YCNR_COLOR_SPKH2_AUTO2 (F_YCNR_BASE+0x134)
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#define F_YCNR_COLOR_SPKH2_AUTO3 (F_YCNR_BASE+0x136)
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#define F_YCNR_COLOR_SPKH2_AUTO4 (F_YCNR_BASE+0x138)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO5 (F_YCNR_BASE+0x13A)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO6 (F_YCNR_BASE+0x13C)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO7 (F_YCNR_BASE+0x13E)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO8 (F_YCNR_BASE+0x140)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO9 (F_YCNR_BASE+0x142)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO10 (F_YCNR_BASE+0x144)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO11 (F_YCNR_BASE+0x146)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO12 (F_YCNR_BASE+0x148)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO13 (F_YCNR_BASE+0x14A)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO14 (F_YCNR_BASE+0x14C)
|
|
#define F_YCNR_COLOR_SPKH2_AUTO15 (F_YCNR_BASE+0x14E)
|
|
|
|
// VENC TX
|
|
#define F_VENCTX_BASE (F_DEBUG_BASE+0xDD0)
|
|
#define F_VENCTX_EN (F_VENCTX_BASE+0x000)
|
|
#define F_VENCTX_TESTMODE (F_VENCTX_BASE+0x002)
|
|
#define F_VENCTX_BLANKVAL_PAL (F_VENCTX_BASE+0x004)
|
|
#define F_VENCTX_SYNCVAL_PAL (F_VENCTX_BASE+0x006)
|
|
#define F_VENCTX_CSYNCVAL_PAL (F_VENCTX_BASE+0x008)
|
|
#define F_VENCTX_SUBCARRIER_H_PAL (F_VENCTX_BASE+0x00A)
|
|
#define F_VENCTX_SUBCARRIER_L_PAL (F_VENCTX_BASE+0x00C)
|
|
#define F_VENCTX_YCGAIN_H_PAL (F_VENCTX_BASE+0x00E)
|
|
#define F_VENCTX_YCGAIN_L_PAL (F_VENCTX_BASE+0x010)
|
|
|
|
#define F_VENCTX_BLANKVAL_NTSC (F_VENCTX_BASE+0x014)
|
|
#define F_VENCTX_SYNCVAL_NTSC (F_VENCTX_BASE+0x016)
|
|
#define F_VENCTX_CSYNCVAL_NTSC (F_VENCTX_BASE+0x018)
|
|
#define F_VENCTX_SUBCARRIER_H_NTSC (F_VENCTX_BASE+0x01A)
|
|
#define F_VENCTX_SUBCARRIER_L_NTSC (F_VENCTX_BASE+0x01C)
|
|
#define F_VENCTX_YCGAIN_H_NTSC (F_VENCTX_BASE+0x01E)
|
|
#define F_VENCTX_YCGAIN_L_NTSC (F_VENCTX_BASE+0x020)
|
|
|
|
|
|
// Awb
|
|
#define F_AWB_BASE (F_DEBUG_BASE+0xD00)
|
|
#define F_AWB_BYPASS (F_AWB_BASE+0x000)
|
|
#define F_AWB_OPTYPE (F_AWB_BASE+0x002)
|
|
#define F_AWB_MAN_RGAIN (F_AWB_BASE+0x004)
|
|
#define F_AWB_MAN_GGAIN (F_AWB_BASE+0x006)
|
|
#define F_AWB_MAN_BGAIN (F_AWB_BASE+0x008)
|
|
#define F_AWB_MG_OFST (F_AWB_BASE+0x010)
|
|
#define F_AWB_RB_OFST (F_AWB_BASE+0x012)
|
|
#define F_AWB_R_OFST (F_AWB_BASE+0x014)
|
|
#define F_AWB_B_OFST (F_AWB_BASE+0x016)
|
|
#define F_AWB_SPEEDTOH (F_AWB_BASE+0x018)
|
|
#define F_AWB_SPEEDTOL (F_AWB_BASE+0x01A)
|
|
#define F_AWB_CTMAX (F_AWB_BASE+0x01C)
|
|
#define F_AWB_CTMIN (F_AWB_BASE+0x01E)
|
|
#define F_AWB_CAL_A0 (F_AWB_BASE+0x030)
|
|
#define F_AWB_CAL_A1 (F_AWB_BASE+0x032)
|
|
#define F_AWB_CAL_A2 (F_AWB_BASE+0x034)
|
|
#define F_AWB_CAL_A3 (F_AWB_BASE+0x036)
|
|
#define F_AWB_CAL_A4 (F_AWB_BASE+0x038)
|
|
#define F_AWB_CAL_A5 (F_AWB_BASE+0x03A)
|
|
#define F_AWB_CAL_A6 (F_AWB_BASE+0x03C)
|
|
#define F_AWB_CAL_A7 (F_AWB_BASE+0x03E)
|
|
#define F_AWB_CAL_B0 (F_AWB_BASE+0x040)
|
|
#define F_AWB_CAL_B1 (F_AWB_BASE+0x042)
|
|
#define F_AWB_CAL_B2 (F_AWB_BASE+0x044)
|
|
#define F_AWB_CAL_B3 (F_AWB_BASE+0x046)
|
|
#define F_AWB_CAL_B4 (F_AWB_BASE+0x048)
|
|
#define F_AWB_CAL_B5 (F_AWB_BASE+0x04A)
|
|
#define F_AWB_CAL_B6 (F_AWB_BASE+0x04C)
|
|
#define F_AWB_CAL_B7 (F_AWB_BASE+0x04E)
|
|
#define F_AWB_CAL_C0 (F_AWB_BASE+0x050)
|
|
#define F_AWB_CAL_C1 (F_AWB_BASE+0x052)
|
|
#define F_AWB_CAL_C2 (F_AWB_BASE+0x054)
|
|
#define F_AWB_CAL_C3 (F_AWB_BASE+0x056)
|
|
#define F_AWB_CAL_C4 (F_AWB_BASE+0x058)
|
|
#define F_AWB_CAL_C5 (F_AWB_BASE+0x05A)
|
|
#define F_AWB_CAL_C6 (F_AWB_BASE+0x05C)
|
|
#define F_AWB_CAL_C7 (F_AWB_BASE+0x05E)
|
|
#define F_AWB_KEY (F_AWB_BASE+0x060)
|
|
#define F_AWB_INITX (F_AWB_BASE+0x062)
|
|
#define F_AWB_INITY (F_AWB_BASE+0x064)
|
|
#define F_AWB_DISMIN (F_AWB_BASE+0x066)
|
|
#define F_AWB_DISMAX (F_AWB_BASE+0x068)
|
|
#define F_AWB_DIS_0 (F_AWB_BASE+0x070)
|
|
#define F_AWB_DIS_1 (F_AWB_BASE+0x072)
|
|
#define F_AWB_DIS_2 (F_AWB_BASE+0x074)
|
|
#define F_AWB_DIS_3 (F_AWB_BASE+0x076)
|
|
#define F_AWB_DIS_4 (F_AWB_BASE+0x078)
|
|
#define F_AWB_DIS_5 (F_AWB_BASE+0x07A)
|
|
#define F_AWB_DIS_6 (F_AWB_BASE+0x07C)
|
|
#define F_AWB_DIS_7 (F_AWB_BASE+0x07E)
|
|
#define F_AWB_DIS_8 (F_AWB_BASE+0x080)
|
|
#define F_AWB_DIS_9 (F_AWB_BASE+0x082)
|
|
#define F_AWB_DIS_10 (F_AWB_BASE+0x084)
|
|
#define F_AWB_DIS_11 (F_AWB_BASE+0x086)
|
|
#define F_AWB_DIS_12 (F_AWB_BASE+0x088)
|
|
#define F_AWB_DIS_13 (F_AWB_BASE+0x08A)
|
|
#define F_AWB_DIS_14 (F_AWB_BASE+0x08C)
|
|
#define F_AWB_DIS_15 (F_AWB_BASE+0x08E)
|
|
#define F_AWB_VAL_0 (F_AWB_BASE+0x090)
|
|
#define F_AWB_VAL_1 (F_AWB_BASE+0x092)
|
|
#define F_AWB_VAL_2 (F_AWB_BASE+0x094)
|
|
#define F_AWB_VAL_3 (F_AWB_BASE+0x096)
|
|
#define F_AWB_VAL_4 (F_AWB_BASE+0x098)
|
|
#define F_AWB_VAL_5 (F_AWB_BASE+0x09A)
|
|
#define F_AWB_VAL_6 (F_AWB_BASE+0x09C)
|
|
#define F_AWB_VAL_7 (F_AWB_BASE+0x09E)
|
|
#define F_AWB_VAL_8 (F_AWB_BASE+0x0A0)
|
|
#define F_AWB_VAL_9 (F_AWB_BASE+0x0A2)
|
|
#define F_AWB_VAL_10 (F_AWB_BASE+0x0A4)
|
|
#define F_AWB_VAL_11 (F_AWB_BASE+0x0A6)
|
|
#define F_AWB_VAL_12 (F_AWB_BASE+0x0A8)
|
|
#define F_AWB_VAL_13 (F_AWB_BASE+0x0AA)
|
|
#define F_AWB_VAL_14 (F_AWB_BASE+0x0AC)
|
|
#define F_AWB_VAL_15 (F_AWB_BASE+0x0AE)
|
|
#define F_AWB_INITGAINR (F_AWB_BASE+0x0B0)
|
|
#define F_AWB_INITGAING (F_AWB_BASE+0x0B2)
|
|
#define F_AWB_INITGAINB (F_AWB_BASE+0x0B4)
|
|
#define F_AWB_RSV (F_AWB_BASE+0x0B6)
|
|
|
|
/********************************************************************************************
|
|
14.MENU
|
|
********************************************************************************************/
|
|
#define F_MENU_BASE (F_DEBUG_BASE+0x4000)
|
|
#define F_MENU_ENABLE (F_MENU_BASE+0x000)
|
|
#define F_MENU_EXP_MODE (F_MENU_BASE+0x002)
|
|
#define F_MENU_DNC_MODE (F_MENU_BASE+0x004)
|
|
#define F_MENU_BLC_EN (F_MENU_BASE+0x006)
|
|
#define F_MENU_AE_TGT (F_MENU_BASE+0x008)
|
|
#define F_MENU_DNC_THR (F_MENU_BASE+0x00A)
|
|
#define F_MENU_WDR_STH (F_MENU_BASE+0x00C)
|
|
#define F_MENU_IMG_STYLE (F_MENU_BASE+0x00E)
|
|
#define F_MENU_AGC_EN (F_MENU_BASE+0x010)
|
|
#define F_MENU_AGC_MAX (F_MENU_BASE+0x012)
|
|
#define F_MENU_NRLVL_COL (F_MENU_BASE+0x014)
|
|
#define F_MENU_NRLVL_BW (F_MENU_BASE+0x016)
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#define F_MENU_IRCUTMODE (F_MENU_BASE+0x018)
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#define F_MENU_WB_RB (F_MENU_BASE+0x01A)
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#define F_MENU_WB_GM (F_MENU_BASE+0x01C)
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#define F_MENU_MIRROR (F_MENU_BASE+0x01E)
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#define F_MENU_FLIP (F_MENU_BASE+0x020)
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#define F_MENU_ANTIFLICKER (F_MENU_BASE+0x022)
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#define F_MENU_IRCUTSWAP (F_MENU_BASE+0x024)
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#define F_MENU_BRIGHTNESS (F_MENU_BASE+0x026)
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#define F_MENU_CONTRAST (F_MENU_BASE+0x028)
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#define F_MENU_SATURATION (F_MENU_BASE+0x02A)
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#define F_MENU_HUE (F_MENU_BASE+0x02C)
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#define F_MENU_ACUTANCE (F_MENU_BASE+0x02E)
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#define F_MENU_SAWTOOTH (F_MENU_BASE+0x030)
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#define F_MENU_ANTIFC (F_MENU_BASE+0x032)
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#define F_MENU_BW_BURST (F_MENU_BASE+0x034)
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#define F_MENU_VSTD_TYPE (F_MENU_BASE+0x036)
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#define F_MENU_VENC_TYPE (F_MENU_BASE+0x038)
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#define F_MENU_RSLT_TYPE (F_MENU_BASE+0x03A)
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#define F_MENU_ESHUTTER (F_MENU_BASE+0x03C)
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#define F_MENU_HLC (F_MENU_BASE+0x03E)
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#define F_MENU_CFGUSE_OFST (0x1000)
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//13 SBPC FPN Init data store
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#define SBPC_DATA_BASE (F_DEBUG_BASE+0x6000) //1.5KB
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#define FPN_DATA_BASE (SBPC_DATA_BASE+0x600)//5.25KB
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#define SBPC_FPN_DATA_OFST (0x2000)
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#endif
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