/****************************************************************************** Copyright (C), 2015-2020, XM. Co., Ltd. ****************************************************************************** File Name : xm530_isp.h Version : Initial Draft Author : XM Isp software group Created : 2017/5/11 Description : The common data type defination Function List : History : 1.Date : 2017/5/11 Author : Ganwencao Modification : creat ******************************************************************************/ #ifndef _XM530_REG_ #define _XM530_REG_ #define DDR_BASE_ADDR (0x80000000) #define ISP_BASE_ADDR 0x30000000 //GPIO #define GPIO_BASE (0x10020000) #define GPIO_POC_18_SEL (GPIO_BASE+0x3C0) #define GPIO_SEN1_MCLK (GPIO_BASE+0x160) #define GPIO_SEN1_PCLK (GPIO_BASE+0x0D4) #define GPIO_SEN1_HSYNC (GPIO_BASE+0x0D8) #define GPIO_SEN1_VSYNC (GPIO_BASE+0x0DC) #define GPIO_SEN1_DATE0 (GPIO_BASE+0x0E0) #define GPIO_SEN1_DATE1 (GPIO_BASE+0x0E4) #define GPIO_SEN1_DATE2 (GPIO_BASE+0x0E8) #define GPIO_SEN1_DATE3 (GPIO_BASE+0x0EC) #define GPIO_SEN1_DATE4 (GPIO_BASE+0x0F0) #define GPIO_SEN1_DATE5 (GPIO_BASE+0x0F4) #define GPIO_SEN1_DATE6 (GPIO_BASE+0x0F8) #define GPIO_SEN1_DATE7 (GPIO_BASE+0x0FC) #define GPIO_I2C1_SCL (GPIO_BASE+0x014) #define GPIO_I2C1_SDA (GPIO_BASE+0x01C) #define GPIO_PIN5_4 (GPIO_BASE+0x0D8) #define GPIO_I2C0_SDA (GPIO_BASE+0x104) #define GPIO_I2C0_SCL (GPIO_BASE+0x10C) #define GPIO_SEN0_MCLK (GPIO_BASE+0x110) #define GPIO_SEN0_VSYNC (GPIO_BASE+0x114) #define GPIO_SEN0_PCLK (GPIO_BASE+0x118) #define GPIO_SEN0_HSYNC (GPIO_BASE+0x11C) #define GPIO_SEN0_DATE0 (GPIO_BASE+0x120) #define GPIO_SEN0_DATE1 (GPIO_BASE+0x124) #define GPIO_SEN0_DATE2 (GPIO_BASE+0x128) #define GPIO_SEN0_DATE3 (GPIO_BASE+0x12C) #define GPIO_SEN0_DATE4 (GPIO_BASE+0x130) #define GPIO_SEN0_DATE5 (GPIO_BASE+0x134) #define GPIO_SEN0_DATE6 (GPIO_BASE+0x138) #define GPIO_SEN0_DATE7 (GPIO_BASE+0x13C) #define GPIO_SEN0_DATE8 (GPIO_BASE+0x140) #define GPIO_SEN0_DATE9 (GPIO_BASE+0x144) #define GPIO_SEN0_DATE10 (GPIO_BASE+0x148) #define GPIO_SEN0_DATE11 (GPIO_BASE+0x14C) /*************************************************************************************/ #define VIDEOMAIN_BASE (0x300F0000) #define VIDEOMAIN_AWBMODE (0x300F0004) #define VIDEOMAIN_RGBIR (0x300F0008) #define HDR_BYPASS_MODE (0x300F000C) #define FRONT_V_VIE_EN (0x300F0040) #define LUMA_V_VIE_EN (0x300F0060) #define ANALOG_CTRL (VIDEOMAIN_BASE+0x1C) //pre_video #define VIDOEMODE_BASE 0x30000000 #define VIDOEMODE_DECODE_SEL (VIDOEMODE_BASE+0x000) #define VIDOEMODE_SLA_MAT_SEL (VIDOEMODE_BASE+0x004) #define VIDOEMODE_DEC_DATA_SEL (VIDOEMODE_BASE+0x008) #define VI_VH_NUM (VIDOEMODE_BASE+0x090) #define VI_VH_ALL (VIDOEMODE_BASE+0x094) #define VI_CUT_BEGIN_H (VIDOEMODE_BASE+0x098) #define VI_CUT_END_H (VIDOEMODE_BASE+0x09C) #define VI_CUT_BEGIN_V (VIDOEMODE_BASE+0x0A0) #define VI_CUT_END_V (VIDOEMODE_BASE+0x0A4) #define VI_SYNC_HVALID_RECV (VIDOEMODE_BASE+0x0C0) #define VI_SYNC_HVALID_RECV_EN (VIDOEMODE_BASE+0x0C4) // DPC #define SDPC_BASE 0x30001000 #define SDPC_CLK_SW (SDPC_BASE+0x000) #define SDPC_SRAMADDR_CLR (SDPC_BASE+0x004) #define SDPC_SRAMADDR_DAT (SDPC_BASE+0x008) #define SDPC_TEST_ENABLE (SDPC_BASE+0x00C) #define DDPC_BASE 0x30035000 #define DDPC_MAX_THD (DDPC_BASE+0x000) #define DDPC_MIN_THD (DDPC_BASE+0x004) #define DDPC_DIFF_THD1 (DDPC_BASE+0x008) #define DDPC_DIFF_THD2 (DDPC_BASE+0x00C) #define DDPC_DIFF_DFTH1 (DDPC_BASE+0x010) #define DDPC_DIFF_DFTH2 (DDPC_BASE+0x014) //FPN #define FPN_BASE 0x30002000 #define FPN_CLK_SW_REG (FPN_BASE+0x000) #define FPN_CPU_ADDR (FPN_BASE+0x004) #define FPN_CPU_DATA (FPN_BASE+0x008) #define FPN_CPU_RDSEL (FPN_BASE+0x00C) #define FPN_STREN (FPN_BASE+0x010) #define FPN_SEL (FPN_BASE+0x014) #define FPN_DET_MODE (FPN_BASE+0x018) #define FPN_DET_READY (FPN_BASE+0x01C) #define FPN_BYPASS (FPN_BASE+0x020) // BlackLevel #define BLACKLEVEL_BASE 0x30004000 #define BLACKLEVEL_OFFSET_R (BLACKLEVEL_BASE+0x000) #define BLACKLEVEL_OFFSET_G (BLACKLEVEL_BASE+0x004) #define BLACKLEVEL_OFFSET_B (BLACKLEVEL_BASE+0x008) #define BLACKLEVEL_RGB_MAX (BLACKLEVEL_BASE+0x00C) #define BLACKLEVEL_RGB_MIN (BLACKLEVEL_BASE+0x010) // DIGTAL_GAIN #define DIGITAL_GAIN (0x30005000+0x000) #define DIGITAL_RGBMAX (0x30005000+0x004) //LSC #define LSC_BASE 0x30006000 #define LSC_CTRL (LSC_BASE+0x000) //HDR_DEC #define DEC_BASE 0x30003000 #define DEC_BYPASS (DEC_BASE+0x000) #define DEC_X1 (DEC_BASE+0x004) #define DEC_RGB_MAX (DEC_BASE+0x034) #define DEC_RGB_MIN (DEC_BASE+0x038) //HDR #define HDR_BASE (ISP_BASE_ADDR+0x8000) #define HDR_R_GAIN (HDR_BASE+0x0000) #define HDR_G_GAIN (HDR_BASE+0x0004) #define HDR_B_GAIN (HDR_BASE+0x0008) #define HDR_RGB_MAX (HDR_BASE+0x000C) #define HDR_RGB_MIN (HDR_BASE+0x0010) #define HDR_CLIP_WT_MAX (HDR_BASE+0x1000) #define HDR_CLIP_WT_MIN (HDR_BASE+0x1004) #define HDR_MOTION_THR (HDR_BASE+0x1008) #define HDR_V_MAX (HDR_BASE+0x100C) #define HDR_LS_TIME_RATIO (HDR_BASE+0x1010) #define HDR_LE_WT_MIN (HDR_BASE+0x1014) #define HDR_SE_WT_RATIO (HDR_BASE+0x1018) #define HDR_DCTTAB_DAT0 (HDR_BASE+0x2040) #define HDR_DS_WIDE (HDR_BASE+0x3000) #define HDR_DS_HEIGHT (HDR_BASE+0x3004) #define HDR_WIDE_DIVTAB (HDR_BASE+0x3008) #define HDR_HEIGHT_DIVTAB (HDR_BASE+0x300C) #define HDR_AVG_DIVTAB1 (HDR_BASE+0x3010) #define HDR_ADAWT (HDR_BASE+0x3020) #define HDR_DEHZAA (HDR_BASE+0x3024) #define HDR_USMINTENS (HDR_BASE+0x3028) #define HDR_FUSWT (HDR_BASE+0x302C) #define LTM_LUM_DARK00 (HDR_BASE+0x3200) #define LTM_LUM_BRIG00 (HDR_BASE+0x3300) //AWB #define AWB_BASE (0x30010000) #define AWB_FRONTGAIN_R (AWB_BASE+0x0000) #define AWB_FRONTGAIN_G (AWB_BASE+0x0004) #define AWB_FRONTGAIN_B (AWB_BASE+0x0008) #define AWB_RGBMAX_REG (AWB_BASE+0x000C) #define AWB_RGBMIN_REG (AWB_BASE+0x0010) #define AWB_WDW_PIXL0 (AWB_BASE+0x1000) #define AWB_WDW_PIXL1 (AWB_BASE+0x1004) #define AWB_WDW_PIXL2 (AWB_BASE+0x1008) #define AWB_WDW_PIXL3 (AWB_BASE+0x100C) #define AWB_WDW_PIXL4 (AWB_BASE+0x1010) #define AWB_WDW_PIXL5 (AWB_BASE+0x1014) #define AWB_WDW_PIXL6 (AWB_BASE+0x1018) #define AWB_WDW_PIXL7 (AWB_BASE+0x101C) #define AWB_WDW_PIXL8 (AWB_BASE+0x1020) #define AWB_WDW_PIXL9 (AWB_BASE+0x1024) #define AWB_WDW_PIXL10 (AWB_BASE+0x1028) #define AWB_WDW_PIXL11 (AWB_BASE+0x102C) #define AWB_WDW_PIXL12 (AWB_BASE+0x1030) #define AWB_WDW_PIXL13 (AWB_BASE+0x1034) #define AWB_WDW_PIXL14 (AWB_BASE+0x1038) #define AWB_WDW_PIXL15 (AWB_BASE+0x103C) #define AWB_WDW_PIXL16 (AWB_BASE+0x1040) #define AWB_WDW_PIXL17 (AWB_BASE+0x1044) #define AWB_WDW_PIXL18 (AWB_BASE+0x1048) #define AWB_WDW_PIXL19 (AWB_BASE+0x104C) #define AWB_WDW_PIXL20 (AWB_BASE+0x1050) #define AWB_WDW_PIXL21 (AWB_BASE+0x1054) #define AWB_WDW_PIXL22 (AWB_BASE+0x1058) #define AWB_WDW_PIXL23 (AWB_BASE+0x105C) #define AWB_WDW_PIXL24 (AWB_BASE+0x1060) #define AWB_WDW_PIXL25 (AWB_BASE+0x1064) #define AWB_WDW_PIXL26 (AWB_BASE+0x1068) #define AWB_WDW_PIXL27 (AWB_BASE+0x106C) #define AWB_WDW_PIXL28 (AWB_BASE+0x1070) #define AWB_WDW_PIXL29 (AWB_BASE+0x1074) #define AWB_WDW_PIXL30 (AWB_BASE+0x1078) #define AWB_WDW_PIXL31 (AWB_BASE+0x107C) #define AWB_WDW_PIXL32 (AWB_BASE+0x1080) #define AWB_WDW_LINE0 (AWB_BASE+0x10C0) #define AWB_WDW_LINE1 (AWB_BASE+0x10C4) #define AWB_WDW_LINE2 (AWB_BASE+0x10C8) #define AWB_WDW_LINE3 (AWB_BASE+0x10CC) #define AWB_WDW_LINE4 (AWB_BASE+0x10D0) #define AWB_WDW_LINE5 (AWB_BASE+0x10D4) #define AWB_WDW_LINE6 (AWB_BASE+0x10D8) #define AWB_WDW_LINE7 (AWB_BASE+0x10DC) #define AWB_WDW_LINE8 (AWB_BASE+0x10E0) #define AWB_WDW_LINE9 (AWB_BASE+0x10E4) #define AWB_WDW_LINE10 (AWB_BASE+0x10E8) #define AWB_WDW_LINE11 (AWB_BASE+0x10EC) #define AWB_WDW_LINE12 (AWB_BASE+0x10F0) #define AWB_WDW_LINE13 (AWB_BASE+0x10F4) #define AWB_WDW_LINE14 (AWB_BASE+0x10F8) #define AWB_WDW_LINE15 (AWB_BASE+0x10FC) #define AWB_WDW_LINE16 (AWB_BASE+0x1100) #define AWB_SRAM_ADDR_RC (AWB_BASE+0x1140) #define AWB_SRAM_RD_EN (AWB_BASE+0x1144) #define AWB_R_INTG (AWB_BASE+0x1148) #define AWB_G_INTG (AWB_BASE+0x114C) #define AWB_B_INTG (AWB_BASE+0x1150) #define AWB_HIST_RGB_SEL (AWB_BASE+0x2000) #define AWB_HIST_CNT0 (AWB_BASE+0x2040) #define AWB_HIST_CNT1 (AWB_BASE+0x2044) #define AWB_HIST_CNT2 (AWB_BASE+0x2048) #define AWB_HIST_CNT3 (AWB_BASE+0x204C) #define AWB_HIST_CNT4 (AWB_BASE+0x2050) #define AWB_HIST_CNT5 (AWB_BASE+0x2054) #define AWB_HIST_CNT6 (AWB_BASE+0x2058) #define AWB_HIST_CNT7 (AWB_BASE+0x205C) #define AWB_HIST_CNT8 (AWB_BASE+0x2060) #define AWB_HIST_CNT9 (AWB_BASE+0x2064) #define AWB_HIST_CNT10 (AWB_BASE+0x2068) #define AWB_HIST_CNT11 (AWB_BASE+0x206C) #define AWB_HIST_CNT12 (AWB_BASE+0x2070) #define AWB_HIST_CNT13 (AWB_BASE+0x2074) #define AWB_HIST_CNT14 (AWB_BASE+0x2078) #define AWB_HIST_CNT15 (AWB_BASE+0x207C) #define AWB_HIST_CNT16 (AWB_BASE+0x2080) #define AWB_HIST_CNT17 (AWB_BASE+0x2084) #define AWB_HIST_CNT18 (AWB_BASE+0x2088) #define AWB_HIST_CNT19 (AWB_BASE+0x208C) #define AWB_HIST_CNT20 (AWB_BASE+0x2090) #define AWB_HIST_CNT21 (AWB_BASE+0x2094) #define AWB_HIST_CNT22 (AWB_BASE+0x2098) #define AWB_HIST_CNT23 (AWB_BASE+0x209C) #define AWB_HIST_CNT24 (AWB_BASE+0x20A0) #define AWB_HIST_CNT25 (AWB_BASE+0x20A4) #define AWB_HIST_CNT26 (AWB_BASE+0x20A8) #define AWB_HIST_CNT27 (AWB_BASE+0x20AC) #define AWB_HIST_CNT28 (AWB_BASE+0x20B0) #define AWB_HIST_CNT29 (AWB_BASE+0x20B4) #define AWB_HIST_CNT30 (AWB_BASE+0x20B8) #define AWB_HIST_CNT31 (AWB_BASE+0x20BC) //NIR #define NIR_BASE (0x30030000) #define NIR_HIR_COEF1 (NIR_BASE + 0x0018) #define NIR_HIR_COEF2 (NIR_BASE + 0x001C) #define NIR_HIR_COEF3 (NIR_BASE + 0x0020) #define NIR_CC_MODE (NIR_BASE + 0x1000) #define NIR_RS_RAT (NIR_BASE + 0x1004) #define NIR_GS_RAT (NIR_BASE + 0x1008) #define NIR_BS_RAT (NIR_BASE + 0x100C) #define NIR_CC_COEF11 (NIR_BASE + 0x1040) #define NIR_CC_COEF12 (NIR_BASE + 0x1044) #define NIR_CC_COEF13 (NIR_BASE + 0x1048) #define NIR_CC_COEF14 (NIR_BASE + 0x104C) #define NIR_CC_COEF21 (NIR_BASE + 0x1050) #define NIR_CC_COEF22 (NIR_BASE + 0x1054) #define NIR_CC_COEF23 (NIR_BASE + 0x1058) #define NIR_CC_COEF24 (NIR_BASE + 0x105C) #define NIR_CC_COEF31 (NIR_BASE + 0x1060) #define NIR_CC_COEF32 (NIR_BASE + 0x1064) #define NIR_CC_COEF33 (NIR_BASE + 0x1068) #define NIR_CC_COEF34 (NIR_BASE + 0x106C) #define NIR_CRT_LUMLUT0 (NIR_BASE + 0x1080) #define NIR_IR_INTG (NIR_BASE + 0x2000) #define NIR_R_INTG (NIR_BASE + 0x2004) #define NIR_G_INTG (NIR_BASE + 0x2008) #define NIR_B_INTG (NIR_BASE + 0x200C) #define NIR_RGB_INTG (NIR_BASE + 0x2010) #define NIR_FUS_LUMLUT0 (NIR_BASE + 0x3080) //NR_2D #define NR_2D_BASE 0x30036000 #define NR_2D_THDL_REG (NR_2D_BASE + 0x000) #define NR_2D_THDH_REG (NR_2D_BASE + 0x004) #define NR_2D_COEF_REG (NR_2D_BASE + 0x008) #define NR_2D_GMIN_REG (NR_2D_BASE + 0x00C) #define NR_2D_DELTA_THD (NR_2D_BASE + 0x010) #define NR_2D_G_COEF1 (NR_2D_BASE + 0x014) #define NR_2D_G_COEF2 (NR_2D_BASE + 0x018) #define NR_2D_G_COEF3 (NR_2D_BASE + 0x01C) #define NR_2D_G_COEF4 (NR_2D_BASE + 0x020) #define NR_2D_RB_COEF1 (NR_2D_BASE + 0x024) #define NR_2D_RB_COEF2 (NR_2D_BASE + 0x028) #define NR_2D_RB_COEF3 (NR_2D_BASE + 0x02C) #define NR_2D_H_SEL (NR_2D_BASE + 0x030) #define NR_2D_FLT_EN (NR_2D_BASE + 0x034) //BAYER_GAIN #define BAYER_GAIN_BASE 0x30037000 #define NIR_R_GAIN_REG (BAYER_GAIN_BASE+0x000) #define NIR_G_GAIN_REG (BAYER_GAIN_BASE+0x004) #define NIR_B_GAIN_REG (BAYER_GAIN_BASE+0x008) #define NIR_RGBMAX_REG (BAYER_GAIN_BASE+0x00C) #define NIR_RGBMIN_REG (BAYER_GAIN_BASE+0x010) ////AF //#define AF_BASE 0x30021000 //#define AF_WDW0_VBEGIN (AF_BASE + 0x000) //#define AF_WDW0_VEND (AF_BASE + 0x004) //#define AF_WDW0_HBEGIN (AF_BASE + 0x008) //#define AF_WDW0_HEND (AF_BASE + 0x00C) // //#define AF_WDW0_HZ (AF_BASE + 0x094) #if 1 //XM530 //NR_3D #define NR_3D_BASE 0x30040000 #define NR_3D_DENOSIE_CTL (NR_3D_BASE + 0x000) #define NR_3D_ERR_SFT (NR_3D_BASE + 0x014) #define NR_3D_RAMP (NR_3D_BASE + 0x004) #define NR_3D_G1AMP (NR_3D_BASE + 0x008) #define NR_3D_G2AMP (NR_3D_BASE + 0x00C) #define NR_3D_BAMP (NR_3D_BASE + 0x010) #define NR_3D_YFLD_SPACE (NR_3D_BASE + 0x030) #define NR_3D_BFLD_SPACE (NR_3D_BASE + 0x034) #define NR_3D_DFT_YSADDR0 (NR_3D_BASE + 0x038) #define NR_3D_DFT_ESADDR0 (NR_3D_BASE + 0x03C) #define NR_3D_DIG_E1 (NR_3D_BASE + 0x020) #define NR_3D_DIG_E2 (NR_3D_BASE + 0x024) #define NR_3D_DIG_E3 (NR_3D_BASE + 0x028) #define NR_3D_ERR_PAR (NR_3D_BASE + 0x040) #define NR_3D_BAYER_PAR (NR_3D_BASE + 0x050) #define NR_3D_NOISE_REG (NR_3D_BASE + 0x060) #define NR_3D_DFT_BSADDR0 (NR_3D_BASE + 0x0A0) #define NR_3D_DFT_BSADDR1 (NR_3D_BASE + 0x0A4) #define NR_3D_DFT_BSADDR2 (NR_3D_BASE + 0x0A8) #define NR_3D_DFT_BSADDR3 (NR_3D_BASE + 0x0AC) #define NR_3D_DFT_BSADDR4 (NR_3D_BASE + 0x0B0) #define NR_3D_DFT_BSADDR5 (NR_3D_BASE + 0x0B4) #define NR_3D_DFT_BSADDR6 (NR_3D_BASE + 0x0B8) #define NR_3D_DFT_BSADDR7 (NR_3D_BASE + 0x0BC) #define NR_3D_DDR_BHNUM (NR_3D_BASE + 0x0C8) #define NR_3D_DDR_YHNUM (NR_3D_BASE + 0x0CC) #define NR_3D_DDR_EHNUM (NR_3D_BASE + 0x0D0) #define NR_3D_ACTIVE_HNUM (NR_3D_BASE + 0x0D4) #define NR_3D_ACTIVE_VNUM (NR_3D_BASE + 0x0D8) #define NR_3D_WINERR_HBEGIN (NR_3D_BASE + 0x120) #define NR_3D_WINERR_HEND (NR_3D_BASE + 0x124) #define NR_3D_WINERR_VBEGIN (NR_3D_BASE + 0x128) #define NR_3D_WINERR_VEND (NR_3D_BASE + 0x12C) #define NR_3D_2D_NOISE_THR (NR_3D_BASE + 0x130) #define NR_3D_FIT2D2_WEIGHT1 (NR_3D_BASE + 0x134) #define NR_3D_FIT2D2_WEIGHT2 (NR_3D_BASE + 0x138) #define NR_3D_NOISE_MAP (NR_3D_BASE + 0x144) #define NR_3D_CHANGE_POINT (NR_3D_BASE + 0x148) #define NR_3D_FLT2D_PAR (NR_3D_BASE + 0x14C) #else// This is XM510 code,just for test //NR_3D #define NR_3D_BASE 0x30040000 #define NR_3D_DENOSIE_CTL (NR_3D_BASE + 0x000) #define NR_3D_ERR_SFT (NR_3D_BASE + 0x014) #define NR_3D_NR_LEVEL (NR_3D_BASE + 0x018) #define NR_3D_YFLD_SPACE (NR_3D_BASE + 0x030) #define NR_3D_BFLD_SPACE (NR_3D_BASE + 0x034) #define NR_3D_DFT_YSADDR0 (NR_3D_BASE + 0x038) #define NR_3D_DFT_ESADDR0 (NR_3D_BASE + 0x03C) #define NR_3D_DIG_E1 (NR_3D_BASE + 0x020) #define NR_3D_DIG_E2 (NR_3D_BASE + 0x024) #define NR_3D_DIG_E3 (NR_3D_BASE + 0x028) #define NR_3D_ERR_PAR (NR_3D_BASE + 0x040) #define NR_3D_BAYER_PAR (NR_3D_BASE + 0x050) #define NR_3D_DDR_HNUM (NR_3D_BASE + 0x0D0) #define NR_3D_ACTIVE_HNUM (NR_3D_BASE + 0x0D4) #define NR_3D_YCTRL_ERR70 (NR_3D_BASE + 0x0D8) #define NR_3D_YCTRL_ERRF8 (NR_3D_BASE + 0x0DC) #define NR_3D_DFT_BSADDR0 (NR_3D_BASE + 0x0A0) #define NR_3D_DFT_BSADDR1 (NR_3D_BASE + 0x0A4) #define NR_3D_DFT_BSADDR2 (NR_3D_BASE + 0x0A8) #define NR_3D_DFT_BSADDR3 (NR_3D_BASE + 0x0AC) #define NR_3D_DFT_BSADDR4 (NR_3D_BASE + 0x0B0) #define NR_3D_DFT_BSADDR5 (NR_3D_BASE + 0x0B4) #define NR_3D_DFT_BSADDR6 (NR_3D_BASE + 0x0B8) #define NR_3D_DFT_BSADDR7 (NR_3D_BASE + 0x0BC) #define NR_3D_WINERR_HBEGIN (NR_3D_BASE + 0x120) #define NR_3D_WINERR_HEND (NR_3D_BASE + 0x124) #define NR_3D_WINERR_VBEGIN (NR_3D_BASE + 0x128) #define NR_3D_WINERR_VEND (NR_3D_BASE + 0x12C) #define NR_3D_WINERR_RSHIFT (NR_3D_BASE + 0x140) #define NR_3D_WINERR_LEVEL (NR_3D_BASE + 0x144) #define NR_3D_CHANGE_POINT (NR_3D_BASE + 0x148) #define NR_3D_FLT2D_PAR (NR_3D_BASE + 0x14C) #endif // Demosaic_cut_f #define DMSC_CUT 0x30051000 #define DMSC_CUT_H_BEGIN (DMSC_CUT+0x0) #define DMSC_CUT_H_END (DMSC_CUT+0x4) #define DMSC_CUT_V_BEGIN (DMSC_CUT+0x8) #define DMSC_CUT_V_END (DMSC_CUT+0xC) // Demosaic #define DEMOSAIC_BASE 0x30050000 #define DEMOSAIC_G_HOFST (DEMOSAIC_BASE + 0x000) #define DEMOSAIC_DHV_OFST (DEMOSAIC_BASE + 0x004) #define DEMOSAIC_DHV_K (DEMOSAIC_BASE + 0x008) #define DEMOSAIC_GCALC_MODE (DEMOSAIC_BASE + 0x00C) #define DEMOSAIC_THRMAIN (DEMOSAIC_BASE + 0x010) #define DEMOSAIC_THRSUB (DEMOSAIC_BASE + 0x014) // CSM #define CSM_BASE 0x30060000 #define CSM_RGB_MAX (CSM_BASE+0x000) #define CSM_RGB_MIN (CSM_BASE+0x004) #define CSM_R_OFST_REG (CSM_BASE+0x040) #define CSM_R1_COEF_REG (CSM_BASE+0x044) #define CSM_R2_COEF_REG (CSM_BASE+0x048) #define CSM_R3_COEF_REG (CSM_BASE+0x04C) #define CSM_G_OFST_REG (CSM_BASE+0x050) #define CSM_G1_COEF_REG (CSM_BASE+0x054) #define CSM_G2_COEF_REG (CSM_BASE+0x058) #define CSM_G3_COEF_REG (CSM_BASE+0x05C) #define CSM_B_OFST_REG (CSM_BASE+0x060) #define CSM_B1_COEF_REG (CSM_BASE+0x064) #define CSM_B2_COEF_REG (CSM_BASE+0x068) #define CSM_B3_COEF_REG (CSM_BASE+0x06C) // Gamma96 #define GAMMA96_BASE 0x30061000 #define GAMMA96_LINE0_DAT0 (GAMMA96_BASE+0x000) // RGB2YC #define RGB2YC_BASE 0x30062000 // Demoire #define DEMOIRE_BASE 0x30063000 #define DEMOIRE_V_THD (DEMOIRE_BASE+0x000) #define DEMOIRE_KV (DEMOIRE_BASE+0x004) #define DEMOIRE_DF_THD_MAX (DEMOIRE_BASE+0x008) #define DEMOIRE_DF_THD_MIN (DEMOIRE_BASE+0x00C) #define DEMOIRE_GAIN_MIN (DEMOIRE_BASE+0x010) #define DEMOIRE_KC (DEMOIRE_BASE+0x014) #define DEMOIRE_BYPASS (DEMOIRE_BASE+0x018) // CC #define CC_BASE 0x30071000 #define CC_EN_REG (CC_BASE+0x000) #define CC_HUE_OFST (CC_BASE+0x018) #define CC_YS_TRAN_DAT0 (CC_BASE+0x040) #define CC_S_TRAN_DAT0 (CC_BASE+0x084) #define CC_HS_TRAN_DAT0 (CC_BASE+0x0E4) #define CC_HH_H1_SATRT (CC_BASE+0x200) #define CC_HH_H1_END (CC_BASE+0x204) #define CC_HH_H1_MAX1 (CC_BASE+0x208) #define CC_HH_H1_MAX2 (CC_BASE+0x20C) #define CC_HH_H1_DMAX (CC_BASE+0x210) #define CC_HH_H1_K1 (CC_BASE+0x214) #define CC_HH_H1_K2 (CC_BASE+0x218) #define CC_HH_H2_SATRT (CC_BASE+0x21C) #define CC_HH_H2_END (CC_BASE+0x220) #define CC_HH_H2_MAX1 (CC_BASE+0x224) #define CC_HH_H2_MAX2 (CC_BASE+0x228) #define CC_HH_H2_DMAX (CC_BASE+0x22C) #define CC_HH_H2_K1 (CC_BASE+0x230) #define CC_HH_H2_K2 (CC_BASE+0x234) #define CC_HH_H3_SATRT (CC_BASE+0x240) #define CC_HH_H3_END (CC_BASE+0x244) #define CC_HH_H3_MAX1 (CC_BASE+0x248) #define CC_HH_H3_MAX2 (CC_BASE+0x24C) #define CC_HH_H3_DMAX (CC_BASE+0x250) #define CC_HH_H3_K1 (CC_BASE+0x254) #define CC_HH_H3_K2 (CC_BASE+0x258) //#define CC_HH_H4_SATRT (CC_BASE+0x25C) //#define CC_HH_H4_END (CC_BASE+0x260) //#define CC_HH_H4_MAX1 (CC_BASE+0x264) //#define CC_HH_H4_MAX2 (CC_BASE+0x268) //#define CC_HH_H4_DMAX (CC_BASE+0x26C) //#define CC_HH_H4_K1 (CC_BASE+0x270) //#define CC_HH_H4_K2 (CC_BASE+0x274) // //#define CC_HH_H5_SATRT (CC_BASE+0x280) //#define CC_HH_H5_END (CC_BASE+0x284) //#define CC_HH_H5_MAX1 (CC_BASE+0x288) //#define CC_HH_H5_MAX2 (CC_BASE+0x28C) //#define CC_HH_H5_DMAX (CC_BASE+0x290) //#define CC_HH_H5_K1 (CC_BASE+0x294) //#define CC_HH_H5_K2 (CC_BASE+0x298) // //#define CC_HH_H6_SATRT (CC_BASE+0x29C) //#define CC_HH_H6_END (CC_BASE+0x2A0) //#define CC_HH_H6_MAX1 (CC_BASE+0x2A4) //#define CC_HH_H6_MAX2 (CC_BASE+0x2A8) //#define CC_HH_H6_DMAX (CC_BASE+0x2AC) //#define CC_HH_H6_K1 (CC_BASE+0x2B0) //#define CC_HH_H6_K2 (CC_BASE+0x2B4) // Y_Gamma #define YGAMMA_BASE 0x30072000 #define YGAMMA_LINE0_DAT0 (YGAMMA_BASE+0x000) //Y_hist #define YHIST_BASE 0x30073000 #define YHIST_CNT0 (YHIST_BASE+0x000) //C_tran #define CTRAN_BASE 0x30074000 #define TRAN_LINE0_DAT0 (CTRAN_BASE+0x000) #define TRAN_LINE0_DAT7 (CTRAN_BASE+0x01C) #define TRAN_LINE0_DAT8 (CTRAN_BASE+0x020) // Sharpness #define SHARPEN_BASE 0x30075000 #define SHARPEN_YMTH1 (SHARPEN_BASE+0x000) #define SHARPEN_YMTH2 (SHARPEN_BASE+0x004) #define SHARPEN_YM_K (SHARPEN_BASE+0x008) #define SHARPEN_KM0 (SHARPEN_BASE+0x00C) #define SHARPEN_WM0 (SHARPEN_BASE+0x010) #define SHARPEN_WM1 (SHARPEN_BASE+0x014) #define SHARPEN_WM2 (SHARPEN_BASE+0x018) #define SHARPEN_WM3 (SHARPEN_BASE+0x01C) #define SHARPEN_WM4 (SHARPEN_BASE+0x020) #define SHARPEN_WM5 (SHARPEN_BASE+0x024) #define SHARPEN_YMDTH1 (SHARPEN_BASE+0x040) #define SHARPEN_YMDTH2 (SHARPEN_BASE+0x044) #define SHARPEN_YMD_K (SHARPEN_BASE+0x048) #define SHARPEN_KMD_MAX (SHARPEN_BASE+0x04C) #define SHARPEN_WMD0 (SHARPEN_BASE+0x050) #define SHARPEN_WMD1 (SHARPEN_BASE+0x054) #define SHARPEN_WMD2 (SHARPEN_BASE+0x058) #define SHARPEN_WMD3 (SHARPEN_BASE+0x05C) #define SHARPEN_WMD4 (SHARPEN_BASE+0x060) #define SHARPEN_WMD5 (SHARPEN_BASE+0x064) #define SHARPEN_YHTH1 (SHARPEN_BASE+0x080) #define SHARPEN_YHTH2 (SHARPEN_BASE+0x084) #define SHARPEN_YH_K (SHARPEN_BASE+0x088) #define SHARPEN_KH0 (SHARPEN_BASE+0x08C) #define SHARPEN_WH0 (SHARPEN_BASE+0x090) #define SHARPEN_WH1 (SHARPEN_BASE+0x094) #define SHARPEN_WH2 (SHARPEN_BASE+0x098) #define SHARPEN_WH3 (SHARPEN_BASE+0x09C) #define SHARPEN_WH4 (SHARPEN_BASE+0x0A0) #define SHARPEN_WH5 (SHARPEN_BASE+0x0A4) #define SHARPEN_YHDTH1 (SHARPEN_BASE+0x0C0) #define SHARPEN_YHDTH2 (SHARPEN_BASE+0x0C4) #define SHARPEN_YHD_K (SHARPEN_BASE+0x0C8) #define SHARPEN_KHD_MAX (SHARPEN_BASE+0x0CC) #define SHARPEN_WHD0 (SHARPEN_BASE+0x0D0) #define SHARPEN_WHD1 (SHARPEN_BASE+0x0D4) #define SHARPEN_WHD2 (SHARPEN_BASE+0x0D8) #define SHARPEN_WHD3 (SHARPEN_BASE+0x0DC) #define SHARPEN_WHD4 (SHARPEN_BASE+0x0E0) #define SHARPEN_WHD5 (SHARPEN_BASE+0x0E4) #define SHARPEN_KH00 (SHARPEN_BASE+0x100) #define SHARPEN_KH01 (SHARPEN_BASE+0x104) #define SHARPEN_KL00 (SHARPEN_BASE+0x108) #define SHARPEN_KL01 (SHARPEN_BASE+0x10C) #define SHARPEN_KH1 (SHARPEN_BASE+0x110) #define SHARPEN_KL1 (SHARPEN_BASE+0x114) #define SHARPEN_DLTMAX (SHARPEN_BASE+0x118) #define SHARPEN_DFKD (SHARPEN_BASE+0x11C) #define SHARPEN_DFMAX (SHARPEN_BASE+0x120) #define SHARPEN_ENH_STREN (SHARPEN_BASE+0x130) #define SHARPEN_ENH_THR (SHARPEN_BASE+0x134) #define SHARPEN_ENH_GMAX (SHARPEN_BASE+0x138) #define SHARPEN_TRAN_DAT0 (SHARPEN_BASE+0x140) #define SHARPEN_C_COEF1 (SHARPEN_BASE+0x1C0) #define SHARPEN_C_COEF2 (SHARPEN_BASE+0x1C4) #define SHARPEN_C_COEF3 (SHARPEN_BASE+0x1C8) #define SHARPEN_C_FLT_SEL (SHARPEN_BASE+0x1CC) //#define SHARPEN_C_KR1 (SHARPEN_BASE+0x1C0) //#define SHARPEN_C_KR2 (SHARPEN_BASE+0x1C4) //#define SHARPEN_C_KG1 (SHARPEN_BASE+0x1C8) //#define SHARPEN_C_KG2 (SHARPEN_BASE+0x1CC) //#define SHARPEN_C_KB1 (SHARPEN_BASE+0x1D0) //#define SHARPEN_C_KB2 (SHARPEN_BASE+0x1D4) //#define SHARPEN_C_ZONE_EN (SHARPEN_BASE+0x1D8) //#define SHARPEN_C_COEF1 (SHARPEN_BASE+0x1DC) //#define SHARPEN_C_COEF2 (SHARPEN_BASE+0x1E0) //#define SHARPEN_C_COEF3 (SHARPEN_BASE+0x1E4) //#define SHARPEN_C_SAT_DAT0 (SHARPEN_BASE+0x200) #define SHARPEN_EN (SHARPEN_BASE+0x240) #define SHARPEN_DENOISE_EN (SHARPEN_BASE+0x248) #define SHARPEN_NOISETHR (SHARPEN_BASE+0x250) // YC_Gain #define YC_GAIN_BASE 0x30076000 #define Y_GAIN (YC_GAIN_BASE+(0x000)) #define CB_GAIN (YC_GAIN_BASE+(0x004)) #define CR_GAIN (YC_GAIN_BASE+(0x008)) #define Y_OFST (YC_GAIN_BASE+(0x00C)) #define Y_MAX_THD (YC_GAIN_BASE+(0x010)) #define Y_MIN_THD (YC_GAIN_BASE+(0x014)) //PLL use to upscaler #define PLL_BASE 0x20000000 #define PLL_SYSCTRLREG_LOCK (PLL_BASE+0x0000) #define PLLB1_CTRL (PLL_BASE+0x0010) #define PLLB2_CTRL (PLL_BASE+0x0014) #define PLL_SENCLK_CTRL (PLL_BASE+0x003C) #define PLL_ISPCLK_CTRL (PLL_BASE+0x0040) #define PLL_LCDCLK_CTRL (PLL_BASE+0x0044) #define PLL_ISPBUSCLK_CTRL (PLL_BASE+0x0048) #define PLL_VENCCLK_CTRL (PLL_BASE+0x004C) //Luma(BT1120) #define LUM_VI_BASE 0x300E0000 #define LUM_DEC_SYNC_CTRL (LUM_VI_BASE+0x00C) #define LUM_DEC_HEAD_DAT1 (LUM_VI_BASE+0x010) #define LUM_DEC_HEAD_MSK1 (LUM_VI_BASE+0x01C) #define LUM_DEC_HEAD_MSK2 (LUM_VI_BASE+0x020) #define LUM_DEC_HEAD_MSK3 (LUM_VI_BASE+0x024) #define LUM_DEC_SOL_DAT (LUM_VI_BASE+0x028) #define LUM_DEC_EOL_DAT (LUM_VI_BASE+0x02C) #define LUM_DEC_SOF_DAT (LUM_VI_BASE+0x030) #define LUM_DEC_EOF_DAT (LUM_VI_BASE+0x034) #define LUM_DEC_SOL_MSK (LUM_VI_BASE+0x038) #define LUM_DEC_EOL_MSK (LUM_VI_BASE+0x03C) #define LUM_DEC_SOF_MSK (LUM_VI_BASE+0x040) #define LUM_DEC_EOF_MSK (LUM_VI_BASE+0x044) #define LUM_TST_TOTALSIZE_H (LUM_VI_BASE+0x080) #define LUM_TST_TOTALSIZE_V (LUM_VI_BASE+0x084) #define LUM_TST_ACTIVESIZE_H (LUM_VI_BASE+0x088) #define LUM_TST_ACTIVESIZE_V (LUM_VI_BASE+0x08C) #define LUM_CUT_BEGIN_H (LUM_VI_BASE+0x098) #define LUM_CUT_END_H (LUM_VI_BASE+0x09C) #define LUM_CUT_BEGIN_V (LUM_VI_BASE+0x0A0) #define LUM_CUT_END_V (LUM_VI_BASE+0x0A4) //Video Store #define VSTORE_BASE 0x30084000 #define VSTORE_EN_CH0 (VSTORE_BASE+0x0034) #define VSTORE_EN_CH1 (VSTORE_BASE+0x1034) #define VSTORE_EN_CH2 (VSTORE_BASE+0x2034) #define VSTORE_EN_CH3 (VSTORE_BASE+0x3034) #endif